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[gLib][3d][z80][ez80] gLib a fast 3D asm/axiom library

b/[Inactive] gLib 3D polygon library (TI-83+/84+/CE/83PCE) Started by TheMachine02, January 19, 2015, 05:10:01 PM

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u/p2 March 11, 2017, 10:30:49 AM
uuh right, there haven't been ANY demo videos of it so far, right? D:
u/tr1p1ea March 13, 2017, 10:39:14 PM
The best thing ive ever seen on a calculator :).
u/Dream of Omnimaga March 13, 2017, 10:57:10 PM
@p2 demos are available, but probably not of that statue.
u/p2 March 14, 2017, 01:20:38 AM
Well I was talking about full demo videos on youtube, not just GIFs ^^Are there some for gLib? :)

btw my 1773's post ^.^
u/TheMachine02 March 14, 2017, 07:51:53 AM
All demo are here https://tiplanet.org/forum/archives_list.php?order=hit&multi_chaine_search=Glib

And yeah there isnt any video of it.
u/Adriweb March 15, 2017, 05:32:36 PM
Technically there are short videos available in critor's posts like here: https://tiplanet.org/forum/viewtopic.php?t=19710&p=214214#p214214
u/Dream of Omnimaga March 15, 2017, 06:49:15 PM
You should make a new topic in this section that has all screenshots and videos in it  since the beginning :3=
u/TheMachine02 March 15, 2017, 07:01:23 PM
Quite a good idea, let's do this right now !  :P
u/tr1p1ea March 15, 2017, 08:54:48 PM
(And demos...)

*runs*
u/TheMachine02 April 13, 2017, 09:14:28 AM
I tried some 4000+ polygones model (the engine limit being 4096), and it look good.  :P









Still got some work, and speed issues, but yeah, at least it as a pretty much (even if slow) steady progress.
u/_iPhoenix_ April 13, 2017, 09:17:06 AM
Very cool!
Is there any way for you to bypass the limit (is it set in stone due to the algorithms, or is it a bound you set while creating)
u/TheMachine02 April 13, 2017, 09:17:44 AM
Nah, it is RAM limited  :P
u/_iPhoenix_ April 13, 2017, 09:18:55 AM
Oh.
Well, I don't think that will be a problem, at least for very long.
u/Alvajoy123 April 13, 2017, 03:31:12 PM
this looks good   :thumbsup:

hope it can be used to make games.  :D
u/Dream of Omnimaga April 17, 2017, 04:23:44 PM
Wow, what frame rate does a 80 poly model gives now? O.O
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