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Messages - gnmmarechal

#1
At least they don't add downgrade protection. *looks at TI*
#2
Wow, TI really are cs. I'm glad I got a Rev. D and managed to join the A-I master race, though I also own a Rev. T. Actually, recently, when I got my Rev.T, I saw a blue-back TI-Nspire (all the new models, like my rev. T, have a white back) on the shop... I might take it, though I doubt it is on A-I. Hum... I know a few people who couldn't care less about Ndless with a Rev.A and a Rev.D.... Would they perhaps trade their calcs with my rev.T? :D
#3
Gaming / Re: Runescape 3
May 15, 2016, 02:09:37 PM
Oh god, I haven't played this in ages. Last time I logged in was maybe 2 years ago? I played back in 2007-2008. It was awesome. I don't particularly like RS3 though.
#4
Consoles / Re: Unnamed 3DS homebrew
May 12, 2016, 07:29:59 PM
Quote from: DJ Omnimaga on May 12, 2016, 07:11:33 PM
Wow I like the idea and the ink effects look cool too. Maybe you should throw glossy spheres instead of cubes to make it look more realistic? Also I can definitively see the influence from Splatoon. You could call it Ink3D, Splatya, or go with a paint ball-related name. Or maybe PocketSplat?

Also nice to see you again Hayleia and welcome here @gnmmarechal  :) . I remember the GBC scene was pretty big back then and various TI programmers also made GBC games. I never paid attention to the GBA scene, though. I remember the DS and PSP scenes were big but for some reasons the PSP scene lasted shorter it seems. I'm surprised that the 3DS scene is smaller. Maybe the console is harder to program or hack? The TI-Nspire was made harder and harder to hack over the years by TI and eventually people gave up so only a few Nspire developers remain.

Thanks!

Hum, the PSP HB scene wasn't short, was it? It's still alive, though a mere shadow of what it once was. Infinity hybrid firmware 6.31/6.61 is a proof of it not being dead.

And the DS scene wasn't *that* big, most people only used the flashcarts to pirate games.

About the 3DS, well, yes. First, to hack the console, on a lot of system versions, you need a specific version of a game (or browserhax/menuhax, which only works up to 10.5 afaik). Also, we don't have ARM9 kernel access on firmwares above 9.2, and no ARM9 access means limited Homebrew. Though there is a lot of good stuff, the PSP was so much better. I guess it was easy to hack, as you'd run a signed eboot directly from the Memory Stick, which was a regular card that the PC read as a regular storage device.... 3DS data is encrypted, and it needs CFW (which needs ARM9 kernel access) to bypass signature checks.
Though you *can* downgrade from 11.0 to 10.7 via a hardmod and from 9.3-10.7 to 9.2 via HBL using Memchunkhax2.1/svchax. That would allow the user to get ARM9 access and either setup and EmuNAND or downgrade to 2.1, get the OTP, install Arm9LoaderHax and update on regular system NAND.
It's significantly harder than the PSP scene.
#6
Consoles / Re: Unnamed 3DS homebrew
May 12, 2016, 08:42:52 AM
I'm willing to test it :)
The 3DS homebrew scene is so small though :(
I miss the PSP days.
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