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Author Topic: SDL/n2DLib ports for TI Nspire  (Read 107223 times)

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Offline xlibman

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Re: SDL ports for TI Nspire
« on: August 30, 2015, 04:46:19 pm »
Thanks for the info. I was curious. I hope that the issues with floats can be solved in the future since that would greatly improve speed. I remember when Chockosta made his Minecraft clone with no texture and it ran at 5 FPS because he used floating points instead of fixed point. And re-release of your old games would be nice. :)
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