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Yup I can do that by changing two values - I put on list...Also what I said before about the texture pack might not work out because I made a program that had that image and displayed it and it was over 350 KB in size so unless that is OK it might get a little large.
Another idea could be to make the game 160x120 by using 8x8 tiles, a 160x120 GROB where you draw your stuff then when it's time to display the result on the LCD you use something like BLIT_P(G0,0,0,320,240,G1,0,0,160,120).
I just tried it and it looks really cool
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