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Author Topic: First Fantasy: Mana Force RPG Color remake!  (Read 39596 times)

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Offline Snektron

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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #120 on: April 09, 2015, 07:43:15 am »
I played it for a bit yesterday, and it was quite cool :D
After the third battle or something i forgot which way i was heading though  ;D
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #121 on: April 09, 2015, 01:45:56 pm »
Haha yeah that's Mana Force for you. :P It's worse in the first dungeon and the final one, though, because most other dungeons go in one direction. The final dungeon and dungeon 2 have a lot of dead-ends, though (sometimes you only reach the end of the path after 5-6 rooms)

I wonder if anyone will ever beat the boss in the 7th dungeon :trollface:
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #122 on: April 13, 2015, 10:43:28 pm »
So yeah, if xLIBCE and Celtic2CSE become things, then a CE version of this game would use just 2 sub-programs. A lot of xLIB stuff would have to be edited, though, since xLIBCE most likely won't use the same GRAM buffer layout used in xLIBC. I am still not 100% sure if an HP Prime version will ever happen, but if it does, then the HUD, text boxes and menus would be graphical, with borders like Final Fantasy and the game would most likely use 160x120 resolution. I am also unsure if an actual HUD would be used. (It's possible that outside battles it won't show up while walking, only when stopping moving)
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #123 on: July 26, 2015, 11:19:06 pm »
There is now a "sprite" sheet available for FF:MF:



Although they are mostly just ASCII characters from the TI-OS, I made this so that if the game is ported to the HP Prime it is still possible to keep the same graphical layout. The text boxes and magic animations will most likely be different, though.

If I decide to enhance the graphics, then I can simply replace the sprites with graphical 12x20 ones (some are actually different sizes) then add an option to switch between old and new graphics.
« Last Edit: July 26, 2015, 11:20:41 pm by DJ Omnimaga »
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #124 on: July 27, 2015, 04:13:14 am »
Cool! So there's gonna be an HP Prime version maybe?
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #125 on: July 27, 2015, 11:33:10 am »
Or a PC version :P
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #126 on: July 27, 2015, 05:36:55 pm »
Cool! So there's gonna be an HP Prime version maybe?
Yep, but there will be some differences, most notably the HUD, menus, text boxes, the copyright, magic animations and perhaps some other minor things. There will also most likely be scrolling or Zelda-like map-to-map transitions.

It's also possible that the final battle background will scroll like in Final Fantasy IV (it was static in the CSE version of FF:MF due to speed constraints)
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #127 on: July 28, 2015, 03:47:48 pm »
Oh yeah, scrolling would be nice! :)
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #128 on: July 28, 2015, 07:35:41 pm »
Indeed! Maybe some of the background graphics effects could be made cooler too, since the prime is more powerfull
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #129 on: July 29, 2015, 01:24:58 am »
Yeah a full on sprites version?
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #130 on: July 29, 2015, 01:40:55 am »
My ideas were to have some wavy screen effects for fire animations and perhaps other animations with gradients or lines animations. I might also use MacBernick's translucent circles routine for some magic animations to have stuff like on the SNES.
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Re: First Fantasy: Mana Force RPG Color remake!
« Reply #131 on: July 29, 2015, 03:28:23 am »
Very cool sounding :)
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