Author Topic: Reuben Quest: Lost Between Times  (Read 14196 times)

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Offline kotu

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Re: Reuben Quest 3
« Reply #30 on: November 27, 2016, 05:04:27 pm »
@Sorunome: if you'd be in serious problems and need help I'd be happy to, but I currently have no emulators/linking software running (and cant set any up as this is not my own laptop...) :/
as long is it can be done online or with simple painting programs or stuff like that, I can still help out of cause :)

p2. get skinned. im working on soru's project  :P
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Offline p2

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Re: Reuben Quest 3
« Reply #31 on: November 27, 2016, 05:45:40 pm »
oh ok I didnt know that xD I just ment to jump in *if noone else was found* so dont worry :)
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Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
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Offline kotu

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Re: Reuben Quest 3
« Reply #32 on: November 27, 2016, 08:14:43 pm »
we got this one dude lol
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Offline xlibman

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Re: Reuben Quest 3
« Reply #33 on: November 29, 2016, 02:00:52 am »
Although I think more people wouldn't hurt, right? (although better if only one person at once works on a specific dungeon to avoid map conflict)
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Offline p2

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Re: Reuben Quest 3
« Reply #34 on: November 29, 2016, 08:28:04 am »
actually I'd prefer if @kotu did it as I got time problems anyways. I just offered to help out in case he really needet help desperately ^^
(having to work on WalrusKingdom myself ^^)
Also your point is true, too ^^ combining the work of to people by hand sometimes even takes longer than doing it yourself xD
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Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

Offline xlibman

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Re: Reuben Quest 3
« Reply #35 on: November 29, 2016, 08:33:16 am »
Yeah true. It depends though. If the project is managed well then it can work out. But I think I saw way more solo projects getting finished among all solo projects than I saw team ones getting finished. At least, ratio-wise.
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Offline Sorunome

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Re: Reuben Quest 3
« Reply #36 on: November 29, 2016, 11:08:17 am »
I think the amount of people is ok currently ^.^

I'll just have to keep poking Digital and kotu to make maps :P
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Re: Reuben Quest 3
« Reply #37 on: December 07, 2016, 07:58:54 pm »
Good luck everyone. :) By the way, will newer maps have new walll tiles and such things? I think i had some somewhere if you ever need new ones and map ideas (since for Reuben 2 CSE I was planning a secret dungeon in 2014)
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Offline Sorunome

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Re: Reuben Quest 3
« Reply #38 on: December 07, 2016, 08:01:21 pm »
Good luck everyone. :) By the way, will newer maps have new walll tiles and such things? I think i had some somewhere if you ever need new ones and map ideas (since for Reuben 2 CSE I was planning a secret dungeon in 2014)
Fun fact: the current spritesheet of reuben3 uses exactly 256 different tiles
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Offline kotu

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Re: Reuben Quest 3
« Reply #39 on: December 09, 2016, 09:06:59 pm »
257
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Re: Reuben Quest 3
« Reply #40 on: December 10, 2016, 07:45:13 am »
Lol nice, that's a lot. Is that just for maps or also enemies?
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Offline kotu

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Re: Reuben Quest 3
« Reply #41 on: December 10, 2016, 07:58:56 am »
that's just the tiles
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Re: Reuben Quest 3
« Reply #42 on: December 10, 2016, 01:50:33 pm »
257
Actually it were 257, that is why we had to cut one out, as that is one too much. Now it are 256 ;)
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Offline kotu

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Re: Reuben Quest 3
« Reply #43 on: December 10, 2016, 01:51:29 pm »
i thought it used to be 300
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Re: Reuben Quest 3
« Reply #44 on: December 10, 2016, 01:52:41 pm »
i thought it used to be 300
The internal IDs are that high, that doesn't mean that all tiles are used, though. The internal IDs also include not more existing (deleted) tiles.

Lol nice, that's a lot. Is that just for maps or also enemies?
There are currently 52 different enemies in the game :)
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