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Author Topic: Reuben Quest: Lost Between Times  (Read 18359 times)

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Offline xlibman

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Re: Reuben Quest 4
« Reply #15 on: October 19, 2016, 04:30:39 pm »
I could try again, on emulator, but I don't know when exactly.
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Re: Reuben Quest 4
« Reply #16 on: October 20, 2016, 05:12:59 pm »
I could try again, on emulator, but I don't know when exactly.
Thank you! It'd be great if you could get it done over the weekend, I'll write something up shortly and send it you.

Anybody else wants to? The more the better ^.^
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Re: Reuben Quest 3
« Reply #17 on: October 20, 2016, 06:12:09 pm »
Well I work from yesterday until monday so I doubt it but maybe late at night. <_<

In any case, though, as long as I don't lose my save file every minute :P
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Re: Reuben Quest 3
« Reply #18 on: October 21, 2016, 09:11:04 am »
got an ubuntu again. Maybe I can try it out again,, too ^^
(If I get stuff running on Ubuntu)
Is there a good wabbitemu for it? or will be TiLp easier...? >.<
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Offline ben_g

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Re: Reuben Quest 3
« Reply #19 on: October 21, 2016, 03:25:58 pm »
got an ubuntu again. Maybe I can try it out again,, too ^^
(If I get stuff running on Ubuntu)
Is there a good wabbitemu for it? or will be TiLp easier...? >.<
TiLp is a linking program, you can use it to run the game on an actual calculator, but I think you might mean TilEm instead. You can indeed install that if you want an emulator that works natively on Linux. Wabbitemu works very well on Wine though.

...
Anybody else wants to? The more the better ^.^
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Re: Reuben Quest 3
« Reply #20 on: October 21, 2016, 03:35:39 pm »
got an ubuntu again. Maybe I can try it out again,, too ^^
(If I get stuff running on Ubuntu)
Is there a good wabbitemu for it? or will be TiLp easier...? >.<
TiLp is a linking program, you can use it to run the game on an actual calculator, but I think you might mean TilEm instead. You can indeed install that if you want an emulator that works natively on Linux. Wabbitemu works very well on Wine though.
Aah thank you :)
I was thinking about either using TiLP to transfer it to my calc (but the isntallation took hours the lasst time) or use WabbitEmu.
I didn't know about TilEm :D
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Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

Offline xlibman

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Re: Reuben Quest 3
« Reply #21 on: October 21, 2016, 04:29:58 pm »
Did TilEm have an option to change the controls? I might use that instead
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Offline xlibman

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Re: Reuben Quest 3
« Reply #22 on: October 31, 2016, 08:08:01 pm »
On a side note, will the game run on WabbitEmu? Because I don't like TilEm (some keypad keys aren't even mapped to the computer keyboard and there's no way to change the keyboard shortcuts for the keypad). There's also no keymap documentation available anywhere, from what I could see. I tried pressing every single key on my computer keyboard one by oneto see which one was MODE, to no avail.

Anyway so far during my TilEm run, I have to say that enemies in the forest eventually attacks way too fast. By the time you reach LV 6, some attack like 4 times per turn.

Also would it be possible to make the active gauge move faster? Because it seems to slow down the pace of battles drastically compared to the first two games. If this makes enemiees faster then you could just slow them down a bit when it's your turn I guess.


edit: Some of the enemies in the glove cavern are still impossible to beat in succession (as in, if you go from the water pond to the glove chest, then try to refill your HP back at the pond afterwards then it's next to impossible unless you're lucky. Enemies should not attack more than once per turn at this point in the game IMHO. I have two speed upgrades and some still attack twice.


Also, sometimes in battle the controls stop working. For example, pressing up to access the magic menu will do nothing 50% of the time, usually when your HP is low, leaving you vulnerable to attacks in the process.
« Last Edit: November 01, 2016, 02:00:52 am by DJ Omnimaga »
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Re: Reuben Quest 3
« Reply #23 on: November 01, 2016, 07:49:22 am »
On a side note, will the game run on WabbitEmu? Because I don't like TilEm (some keypad keys aren't even mapped to the computer keyboard and there's no way to change the keyboard shortcuts for the keypad). There's also no keymap documentation available anywhere, from what I could see. I tried pressing every single key on my computer keyboard one by oneto see which one was MODE, to no avail.
Sorry, as I don't even know what exactly is triggering the wabbitemu bug, no. The wabbitemu bug was also present for reuben2, I found that TI-83+SE roms don't trigger it that much. (I actually develop in wabbitemu)
Quote
Anyway so far during my TilEm run, I have to say that enemies in the forest eventually attacks way too fast. By the time you reach LV 6, some attack like 4 times per turn.
What do you mean? You just have to quickly attack once you are able to! Some enemies in the forest are indeed a bit quicker at attacking than you, though
EDIT: examining the code, there may actually be a bug causing this, hang on, trying to wrap my mind around my code :P
Quote
Also would it be possible to make the active gauge move faster? Because it seems to slow down the pace of battles drastically compared to the first two games. If this makes enemiees faster then you could just slow them down a bit when it's your turn I guess.
You are able to learn faster attacks in the city
Quote
edit: Some of the enemies in the glove cavern are still impossible to beat in succession (as in, if you go from the water pond to the glove chest, then try to refill your HP back at the pond afterwards then it's next to impossible unless you're lucky. Enemies should not attack more than once per turn at this point in the game IMHO. I have two speed upgrades and some still attack twice.
Which cavern do you mean? (as in, where is the entrance located) (also this may be related to the other "enemies are too quick" bug)
Quote
Also, sometimes in battle the controls stop working. For example, pressing up to access the magic menu will do nothing 50% of the time, usually when your HP is low, leaving you vulnerable to attacks in the process.
On a real calculator or on TILEM? The thing is.......it uses basically the same code as the move engine and this bug never occured to me so far...


Thanks a lot for testing!
« Last Edit: November 01, 2016, 09:24:38 am by Sorunome »
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Re: Reuben Quest 3
« Reply #24 on: November 11, 2016, 08:32:55 am »
I don't think I posted it here yet, this thing is now called Reuben Quest: Lost Between Times
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Re: Reuben Quest 3
« Reply #25 on: November 11, 2016, 05:33:17 pm »
I like the name change. :)

As for enemies attacking 4 times it's when the bar is filling up. I don't even have the chance to attack lol.

Thankfully it doesn't happen often and goes away with the speed upgrades, though.
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Re: Reuben Quest 3
« Reply #26 on: November 14, 2016, 10:56:16 am »
Crosspost from omnimaga: https://ourl.ca/21881/405167


Hey, so I still need some help with map-making....what I basically need help with currently, more specifically two dungeons.
I don't want to give out a lot of info to not spoil too much info, if you are interested in helping with map-making please just PM me/reply/poke me on IRC or something.....thanks!
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Re: Reuben Quest 3
« Reply #27 on: November 14, 2016, 11:53:21 pm »
Hopefully someone can help you, although if I was you I would avoid relying 100% on help from other people, although it's good if you get some. In such small community, people often make the mistake of making the future of their projects entirely dependent on external help, only to be disappointed later.  Also make sure that the dungeons have a reasonable amount of save points, especially since there's no cure magic inside battles and that extra bottles are very hard to find (I only got one in my entire run so far)
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Re: Reuben Quest 3
« Reply #28 on: November 27, 2016, 09:19:34 am »
@Sorunome I love it sorry for trying to drown you the other night  :-X
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Re: Reuben Quest 3
« Reply #29 on: November 27, 2016, 04:41:44 pm »
@Sorunome: if you'd be in serious problems and need help I'd be happy to, but I currently have no emulators/linking software running (and cant set any up as this is not my own laptop...) :/
as long is it can be done online or with simple painting programs or stuff like that, I can still help out of cause :)
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Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

 


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