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Erm, Yam is only in the first First Fantasy game. Even in the Mana Force series on monochrome calcs he wasn't in the 2nd game (although in the 2nd game it was a similar character called Tornado (although you could change the name). If this CE Textlib RPG becomes an actual First Fantasy II game then it will use real humans or humanoid characters.
I think I might be fine actually, but I'll keep that in mind I don,t know yet.EDIT: Here's a mockup of what battles could look like:
This is some sort of dude with 6 arms, but each level are different colors. I'll have an hard time making good sprites of this size And technically, the sprite above is actually 4 sprites stuck together. As for animations I was mainly contemplating some CE Textlib animations, but probably not big flashes to avoid having to redraw the entire map. For magic casted on you the animation will most likely involve your stats bar flashing.That's of course if I keep this battle layout, though. The game will most likely be less elaborate than First Fantasy I in the way that there would not be character classes, but I'm still looking for some character customization. Perhaps I could add bonus stats after level up like in Uvutu but still have other stats increase.
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