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Custom Bitmap Format by rowan_futurerave
[November 16, 2018, 11:29:58 pm]
What if TI calcs were still as popular today as they were in 2004 by Travis
[November 15, 2018, 04:53:49 pm]
CodeWalrus to move to a different host and forum software in 2019 by Juju
[November 13, 2018, 11:16:20 pm]
The Messenger Trliogy, part I (dev thread) by racingstripeAV
[November 13, 2018, 04:14:03 pm]
I found my old HP Prime and Casio fx-CG10 again! by xlibman
[November 12, 2018, 07:29:14 pm]
Spaghetti Dungeon (Formerly Raiders) by mazhat
[November 12, 2018, 07:28:52 pm]
Zarmina by rowan_futurerave
[November 10, 2018, 03:20:55 am]
Juju's music by rowan_futurerave
[November 10, 2018, 03:11:25 am]
Superstar Hero graphics rework #RPGMaker2003 #NSFW 18+ by xlibman
[November 08, 2018, 11:03:06 pm]
Walrii fanartwalrusspritespixel artsprite sheet by xlibman
[November 08, 2018, 04:19:15 pm]
Opossum Massage Simulator for N64 by Juju
[November 01, 2018, 06:45:18 pm]
Superstar Hero - a Ys-like JRPG set in the Quebec future of 9108 by xlibman
[October 28, 2018, 07:07:53 pm]
Turtle + RPN on NumWorks by Jean-Baptiste Boric
[October 28, 2018, 09:41:33 am]
YukiOS by Juju
[October 28, 2018, 07:51:38 am]
Going 'https' by rowan_futurerave
[October 28, 2018, 07:42:46 am]
March 02, 2015, 06:29:58 am by xlibman
Views: 1876 | Comments: 0
We were supposed to announce this last week, but the TI-Connect and Ndless news delayed it, but we are pleased to introduce a new forum feature: Topic tags!
Basically, in your topic title, if you put some text inside brackets ([TI-BASIC], for example), it will now be converted into a color tag that can be clicked. Clicking the tag will allow you to quickly search the forums for similar topics! It also draws attention more so if, for example, your project is for the TI-84 Plus, then putting [TI-84 Plus] in the topic title will attract people seeking for TI-84 Plus projects.
It has some limitations, however: Currently this feature doesn't work in the Recent Posts
page and blocks since the mod doesn't take SimplePortal into account. Hopefully one of our tech-savy staff member can help modifying the Recent Post blocks to fix that. It is also currently impossible to sort topics by tag, which is something we would like to implement in the future. But it should make it easier to find certain topics. Thanks to WadaNon
for this mod!
In addition to this new feature, the board rules
were slightly modified tonight, now including "disruptive behavior" as a disallowed thing in Rule #4. As always, we encourage our users to make CodeWalrus a friendly place to hang out and showcase your creations.
Also, the last update is about our staff. Streetwalrus lacks the necessary computer access to fullfill his CodeWalrus duties and to remain active on a regular basis. As a result, his activity will remain sporadic until school vacations.
An extra sub-forum called Safe-haven
was also added several days ago, after the off-topic ones. It is restricted to only certain group of users or regular members above a certain post count, though, and is restricted to only certain type of discussions (real-life-related, for example). You can request an invitate by going to Profile->Group Membership then clicking "Request membership" next to the "Safe-haven access" usergroup.As always, if you have any suggestions, concerns or questions then don't hesitate to post them in the CodeWalrus discussion section! We want to make sure that our members are happy about the website, the team and what we do so let your voice be heard
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November 16, 2018, 08:46:55 am by rowan_futurerave
Views: 90 | Comments: 2
Hi all. Am thinking of creating a custom bitmap format due to awkwardness I am experiencing with a lib (glaux.lib) which has been deprecated.
What would anyone else add to a custom bitmap format?
Not RLE. Possibly encryption. What else?? *edit ...
November 13, 2018, 04:44:17 pm by xlibman
Views: 142 | Comments: 3
In order to reduce costs, CodeWalrus website will shut down its DigitalOcean webspace on January 1st 2019 and everything located there will move to our second hosting provider, which already hosts both CW and WTFCity's Minecraft servers.
The website will also ditch Simplemachines forum so...
November 12, 2018, 07:29:14 pm by xlibman
Views: 116 | Comments: 0
Due to the whole Lévis/Super C fiasco, I lost almost my entire calculator and video game collection last Spring and pretty much everything else, so all I had left were a TI-84 Plus C Silver Edition, TI-84 Plus CE and a Casio PRIZM I couldn't locate until today. As it turns out, I actually brought th...
November 06, 2018, 05:54:05 am by xlibman
Views: 250 | Comments: 1
Although a lot of graphics in my game have been updated in the last two months already, I am continuing the process of changing the overall look of the game to be more consistent with the general direction the game has gone and also to replace most remaining placeholder graphics. Here are screenshot...
October 28, 2018, 09:41:33 am by Jean-Baptiste Boric
Views: 398 | Comments: 0
I'm baaack ('cause social network login was broken here for a while).
I'm working on an integrated turtle Python module for the NumWorks calculator (https://github.com/numworks/epsilon/pull/748
). It's coming along rather nicely:
[code]from turtle import *
for i in range(25...
October 26, 2018, 01:11:43 am by Juju
Views: 461 | Comments: 0
Cause I'm bored.
Assuming I didn't mess up, the first one to find out what this means wins forever. Bonus: write an encoder and/or a decoder and golf the source code.
In case you're...
October 23, 2018, 12:28:39 am by xlibman
Views: 682 | Comments: 6
Old timers will get what I mean.
October 17, 2018, 11:17:31 pm by xlibman
Views: 647 | Comments: 0
Social network login/linking/registration issues should have been fixed now. The API settings were outdated.
October 16, 2018, 08:05:44 pm by JWinslow23
Views: 580 | Comments: 0
If you thought my last esolang idea
was bad, wait until you see this one...
Languish is an (admittedly derivative) esoteric programming language in which there are 8 commands: E, T, A, O, I, N, S, and H. These commands can be mixed tog...
October 15, 2018, 09:07:40 pm by 123outerme
Views: 674 | Comments: 0
I noticed a few flaws in the groundwork I used to make Sorcery of Uvutu PC
and Gateway to Legend
. I noticed my rendering system was basically me just asking SDL to render an image rotat...
October 15, 2018, 11:13:02 am by _iPhoenix_
Views: 600 | Comments: 0
So apparently I don't have a thread for my current project here. Dang.
Village is my long-term project. It's an Esolang where you are a village chief and you get to command people around and do things. It's a lot of fun.
Here's a basic "hello, world" program:...
October 15, 2018, 02:34:59 am by Juju
Views: 754 | Comments: 2
Yet another thing I started working on that have been on my mind since a while. (I do a lot of stuff lately please stop me)
October 03, 2018, 11:16:43 pm by xlibman
Views: 1046 | Comments: 0
September 20, 2018, 09:48:40 pm by Juju
Views: 1112 | Comments: 0
it's dead so I made it betterhttps://calc.news
Now it's kinda like Twitter but Jack Dorsey or any of his s***ty AI lackeys don't have a say on the fate of your account (not that any of us have any problem with that but yeah, it's open source). Figured it would be far more usef...
September 18, 2018, 02:32:19 pm by rowan_futurerave
Views: 1119 | Comments: 2
I want to convert an old C++Builder project to using Visual Studio 2017, and have come across the following problem - because I want the project to be in C# - C# does not support certain library-specific routines - for example for DirectX, and others. So I want to do this.....
September 14, 2018, 08:53:54 am by JWinslow23
Views: 1409 | Comments: 2
Hey, y'all. I just got this idea for what might prove to be an interesting esolang:Technologic
Technologic is (or, I should say "will be") a language in which all keywords are words in the Daft Punk song of the same name.https://www.youtube.com/wa...
September 13, 2018, 12:06:55 pm by gameblabla
Views: 1547 | Comments: 4
Hello guys,i'm currently working on a PS Vita game (still in early stages though !) and i would like to (eventually) publish it on the PSN.
However, while becoming a dev on the Ouya, Firefox marketplace (both now dead) and Google Play store was fairly easy,
Sony asks for much more informa...
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