CodeWalrus
Development => PC, Mac & Vintage Computers => Topic started by: Juju on January 11, 2018, 11:22:40 pm

I made an implementation of some Pirelated programming language (https://esolangs.org/wiki/Another_Pi_Language), cause I was bored.
Have fun.
http://juju2143.ca/pilang.html

I like that you implemented the pi language that works with the bits of pi...because they're the same as the bits of tau, just bitshifted! ;D

I like that you implemented the pi language that works with the bits of pi...because they're the same as the bits of tau, just bitshifted! ;D
Well, that's true. Since multiplying by 2 in binary shifts the decimal point and index 0 is the most significant bit of the number, it doesn't care where the point is and the language shouldn't change a bit if tau is used, or any multiple of 2^{x} for that matter.
That would be interesting to see a language based on e or √2, though.