CodeWalrus

Development => Calculators => Calc Projects, Programming & Tutorials => Topic started by: p4nix on September 02, 2016, 03:49:46 PM

Title: TurboRider
Post by: p4nix on September 02, 2016, 03:49:46 PM
TurboRider
Despite having not written a single line of code yet, I still want to present you a project I'd like to work on.
I only post this in the forum in order to get motivated to keep development rolling. This should become my first
completed bigger calculator project, so I hope you all can help me by giving me motivation.

TurboRider will become a fastpaced motocycle racing game, inspired by Maniax, a game for the Gamebuino.
Here is an uncompleted mockup to give you an idea:
(http://img.codewalr.us/mockup.png)

See you next time, hopefully this time with a working engine ;)
Title: Re: TurboRider
Post by: Dream of Omnimaga on September 02, 2016, 04:27:48 PM
I would like to see a pseudo 3D racing game for Casio calcs. I like how you have it in first person view.
Title: Re: TurboRider
Post by: p2 on September 05, 2016, 09:21:07 AM
Which calcs will this game be for? Casio or TI? :)
Title: Re: TurboRider
Post by: p4nix on September 05, 2016, 11:35:10 AM
It is only planned for Casio since I don't have a TI calculator. However, since it will be written in C and because I like open source software, it might become portable for TI if anyone works on it. Still - I don't see a chance of porting it myself since I will definitely not program on a TI emulator.
Title: Re: TurboRider
Post by: p2 on September 05, 2016, 11:52:19 AM
Sad to hear that since I only got TI calculators  :-\
but still Im looking forward to watching your first demos ;)  :thumbsup:
Title: Re: TurboRider
Post by: Dream of Omnimaga on September 07, 2016, 05:48:46 AM
Since it's C it might not be too hard for someone else (other than colors) to port it to the CE I guess.
Title: Re: TurboRider
Post by: Dudeman313 on October 11, 2016, 10:18:03 PM
That would be nice. If it is ported to the CE, I might get a CE next year, because I am skipping my 10th grade year and taking Algebra II as a Junior, where I will definitely need a graphing calc.
Title: Re: TurboRider
Post by: p2 on October 11, 2016, 11:24:43 PM
I usually dont ask about this, but how old are you and how old have you been when you joined CodeW / Omni...? O.o
Title: Re: TurboRider
Post by: Unicorn on October 12, 2016, 05:53:01 AM
Interesting idea, I could be persuaded to port this game... maybe... :P
Title: Re: TurboRider
Post by: Dudeman313 on October 14, 2016, 01:29:33 AM
Quote from: p2 on October 11, 2016, 11:24:43 PM
I usually dont ask about this, but how old are you and how old have you been when you joined CodeW / Omni...? O.o
I'm 13(born in 2003, b-day in March), and the rest can be answered by a glance at my profile in both CodeW and Omni.
Title: Re: TurboRider
Post by: Dream of Omnimaga on October 27, 2016, 06:52:33 PM
I definitively hope this game project is still alive, by the way :)