CodeWalrus

Multimedia => Drawing & Animation => Topic started by: Jokeriske on May 07, 2016, 08:35:37 AM

Title: [3D] CW Fan Art
Post by: Jokeriske on May 07, 2016, 08:35:37 AM
Heya,

for the people who don't know me , i'm jokeriske aka barrisov or Joris or what ever you like to call me (no hate pl0x) and i like to be creative in my free time.

i'm really not good at it but yeah i just do it because i like to :)

i've made this in Blender, i don't know if there is a CW font, but i modelled this by hand, next step is to make a 3D walrus :)

when ever i make something new i will update it here :)

(http://velocitygames.be/admin/uploads/0f98115a8bfdcf1dae01a3bcff7bafde.png)


Final result :


(http://velocitygames.be/admin/uploads/1257444.png)
Title: Re: [3D] CW Fan Art
Post by: Snektron on May 07, 2016, 09:03:56 AM
looks pretty nice :)
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 07, 2016, 04:13:33 PM
A 3D logo would be cool actually. I think what would be even nicer, though, is if you preserved the blue/green outlines and the white and made the green so that it goes a bit outside, for an even bigger 3D effect.
Title: Re: CW Fan Art
Post by: Jokeriske on May 11, 2016, 02:42:18 PM
i coulden't add the colors to it, it will be my next update, but what do you think? i've added a new version in the topic
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 11, 2016, 02:44:21 PM
I like it. If you could be able to add the outlines it would probably be even better, but of course it depends if you can add the bump effect and extra colors. :)

Maybe you could post the blender data later to see if tr1p1ea can render it in solidFRAME and see how fast his calculator can render it. :P
Title: Re: [3D] CW Fan Art
Post by: Snektron on May 11, 2016, 02:45:49 PM
That looks pretty good. Nice job :)
Title: Re: CW Fan Art
Post by: Jokeriske on May 11, 2016, 02:46:53 PM
yeah but the problem is i will have to redo it all for the colors, i really suck at texturing in blender :P
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 11, 2016, 02:49:19 PM
Wait, why would you need to redo it from scratch? Is it because of how it was made that makes it impossible to append more polygons in the middle or something?
Title: Re: CW Fan Art
Post by: alexgt on May 11, 2016, 03:17:55 PM
Looks nice! I don't know what you used but cycles works allot better for lighting and also you can make the background transparent so you can use it on top of other pictures.

How long have you been using blender?
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 11, 2016, 03:18:56 PM
By the way, this is what I meant by bump/relief:

(http://img.codewalr.us/codewalrus3D.png)

But of course I did not use any 3D modeling software and my image is actually 2D. I just copied multiple layers, applied gradients and stuff. But you get the idea
Title: Re: CW Fan Art
Post by: alexgt on May 11, 2016, 03:29:09 PM
Looks nice DJ! When I get back from school I think I will try to model something ;)


EDIT: also @Jokeriske you can use UV Unwrap to make texturing much easier!
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 11, 2016, 03:34:10 PM
I wonder if the 3D :walrii: could be added as the dot? It might be wise to polish the walrus further, though, so it blends well with the rest.
Title: Re: CW Fan Art
Post by: Jokeriske on May 11, 2016, 05:35:59 PM
Quote from: DJ Omnimaga on May 11, 2016, 03:34:10 PM
I wonder if the 3D :walrii: could be added as the dot? It might be wise to polish the walrus further, though, so it blends well with the rest.

i'll try :)
Quote from: alexgt on May 11, 2016, 03:29:09 PM

EDIT: also @Jokeriske you can use UV Unwrap to make texturing much easier!

Yeah i know but it keeps glitching, but thanks! :D
Title: Re: CW Fan Art
Post by: alexgt on May 11, 2016, 06:42:19 PM
Are you on the latest version of Blender? What does it look like when you do render with UV unwrapping?
Title: Re: CW Fan Art
Post by: Jokeriske on May 17, 2016, 07:05:55 PM
Quote from: alexgt on May 11, 2016, 06:42:19 PM
Are you on the latest version of Blender? What does it look like when you do render with UV unwrapping?


when i unwrap it, the texture adds on every face, so on every face there will be the codewalrus logo
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 17, 2016, 08:28:38 PM
By UV, do you mean ultraviolet lol?
Title: Re: CW Fan Art
Post by: aetios on May 17, 2016, 08:41:48 PM
Quote from: Jokeriske on May 17, 2016, 07:05:55 PM
Quote from: alexgt on May 11, 2016, 06:42:19 PM
Are you on the latest version of Blender? What does it look like when you do render with UV unwrapping?


when i unwrap it, the texture adds on every face, so on every face there will be the codewalrus logo

Have you properly seamed it? UV unwrapping isn't gonna work without seams.
Title: Re: CW Fan Art
Post by: Jokeriske on May 17, 2016, 08:42:40 PM
what are seams?
Title: Re: CW Fan Art
Post by: aetios on May 17, 2016, 08:45:00 PM
Seams are like the cuts. When you unwrap a solid model, it'll be cut along any seams you made.
Title: Re: CW Fan Art
Post by: SiphonicSugar on May 17, 2016, 10:04:35 PM
Quote from: DJ Omnimaga on May 11, 2016, 03:18:56 PM
By the way, this is what I meant by bump/relief:

(http://img.codewalr.us/codewalrus3D.png)

But of course I did not use any 3D modeling software and my image is actually 2D. I just copied multiple layers, applied gradients and stuff. But you get the idea
Wait, why does the "w" look faded out?
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 17, 2016, 10:22:54 PM
This is a lightning effect. It's not very realistic but I thought it would look cool.
Title: Re: CW Fan Art
Post by: alexgt on May 18, 2016, 02:50:36 AM
Oops, I forgot that I was going to make a fan art xD. That is what happens when you are busy <_<
Title: Re: CW Fan Art
Post by: Unicorn on May 18, 2016, 04:22:13 AM
/me thinks that that image should go in his userstyle...

I'm gonna get to work!
Title: Re: CW Fan Art
Post by: alexgt on May 18, 2016, 04:30:26 AM
That would look better than the one with lots of transparency when it is over darker surfaces :P
Title: Re: CW Fan Art
Post by: Unicorn on May 18, 2016, 04:31:57 AM
Yup. I have to resize it, but that isn't much of a problem.
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 18, 2016, 05:48:23 AM
I should make a wallpaper with it. But I don't know what should be in the background that is from CW. Should I put the Walrii fanart in there, faded out, or use game screenshots?
Title: Re: [3D] CW Fan Art
Post by: Dudeman313 on May 21, 2016, 03:25:19 PM
Umm...Both??
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 21, 2016, 04:03:57 PM
Well I don't want them to overlap if I ever make a wallpaper, though.
Title: Re: [3D] CW Fan Art
Post by: Dudeman313 on May 21, 2016, 04:34:01 PM
I was thinking of having alternating rows of screenies and :walrii: s.
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on May 21, 2016, 05:27:22 PM
Yeah that was my thoughts, or maybe everything randomly placed. Screenshots with :walrii: everywhere would be cool.
Title: Re: [3D] CW Fan Art
Post by: Dudeman313 on June 07, 2016, 11:49:19 PM
Let us know when you find time to experiment. :)
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on June 08, 2016, 06:13:25 AM
Yeah I finally got sidetracked by other things D:. But Juju did make that intro thing for use at the beginning of CW videos on Youtube if you look at my recent videos there, except I speed it up.
Title: Re: [3D] CW Fan Art
Post by: Dudeman313 on June 17, 2016, 04:23:45 AM
Oh, okay.
Title: Re: CW Fan Art
Post by: Dream of Omnimaga on June 17, 2016, 05:59:16 AM
Quote from: Dudeman313 on June 17, 2016, 04:23:45 AM
Oh, okay.
That was a very long post :trollface:

As for fan art, I think for the time being Juju's newest CW intro animation will serve that purpose, since I don't feel like making a wallpaper now. However, I could post a copy of my DJ Omnimaga wallpaper. :P