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Development => Web => Topic started by: _iPhoenix_ on November 18, 2017, 02:58:00 PM

Title: Ascii Breakout [ucc3]
Post by: _iPhoenix_ on November 18, 2017, 02:58:00 PM
DISCLAIMER:
Although I cannot and will not enter this into the contest, I will still be making a UCC3-style entry. This time around, the contest seems really fun. If you want to create Breakout for your entry, feel free to do so. It will probably be better than mine.
  :thumbsup:

I will be creating an Atari Breakout clone, in grayscale, using the full char palette, uhh, I provided.

I will try to make it multiplayer in a time based fashion, where Player 1 does a playthrough, and Player 2 has to beat his/her time. (I might be able to get them to play simultaneously, it depends.)

[No screenshots yet]
Title: Re: Ascii Breakout
Post by: _iPhoenix_ on November 18, 2017, 06:53:52 PM
I did some work and got the drawing of numbers working.

https://www.youtube.com/watch?v=ZH7xbq2bLcQ

Here's the 'font' I'm using, if anyone is interested. (Project resources shouldn't count as code, IMHO):
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[/spoiler]

Feedback is appreciated :)
Title: Re: Ascii Breakout
Post by: _iPhoenix_ on November 19, 2017, 01:57:54 AM
Update:

Ball movement works, paddle movement works, bouncing off of surfaces works, and all kinds of other cool stuff! (vid coming when I can get it to reliably not crash)

It runs at ~15fps, but you don't notice it. It is extremely smooth.  (due to some magic :) )
GIF that is roughly a scaled down video running at 113% speed.
(https://media.giphy.com/media/xUOxfhV6QDnbO6FnPO/giphy.gif)
Title: Re: Ascii Breakout [ucc3]
Post by: Ranman on November 19, 2017, 01:59:41 AM
Pure ASCII sweetness.  :thumbsup:

Another one that I'm very interested in see how it turns out.
Title: Re: Ascii Breakout
Post by: _iPhoenix_ on November 19, 2017, 02:16:53 AM
Quote from: Ranman on November 19, 2017, 01:59:41 AM
Pure ASCII sweetness.  :thumbsup:

Another one that I'm very interested in see how it turns out.
To be honest, I am too.

I have no clue how I am going to implement (in no order):
1) Powerups
2) Levels omfg
3) Brick-breaking
4) Brick-drawing
5?) Multiplayer?

To-do list (in no order):
1) Powerups
2) Levels omfg
3) Brick-breaking
4) Brick-drawing
5?) Multiplayer?