CodeWalrus

Miscellaneous => Arcade => Topic started by: Yuki on April 23, 2016, 09:54:28 PM

Title: Wal-Rush! [arcade]
Post by: Yuki on April 23, 2016, 09:54:28 PM
By JWinslow23




How to play
Press Space to jump, collect fishes and avoid bombs.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 23, 2016, 10:11:23 PM
Yay! Do you think you could make it so that on smaller resolutions it is downsized to fit the screen?
Title: Re: Wal-Rush!
Post by: Yuki on April 23, 2016, 11:30:57 PM
You can adjust the size of the screen with the buttons, yes.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 24, 2016, 12:00:49 AM
I know, but can you change the default setting?
Title: Re: Wal-Rush! [atari 2600]
Post by: Dudeman313 on April 24, 2016, 09:04:49 PM
Cool! Does it save high-scores?

There seems to be a strange black rectangle in the top left corner. Is that a glitch?
And it'd be cool if some of the switches worked. :P
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 24, 2016, 10:02:50 PM
I am unsure if the game makes any use of the switches. @JWinslow23 might be able to confirm.
Title: Re: Wal-Rush!
Post by: Yuki on April 24, 2016, 10:08:24 PM
The reset switch works, anyway.

EDIT: Screen size now adjusts itself according to page width.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 24, 2016, 10:26:40 PM
Good to hear. :D

Now if only those emulators had a virtual d-pad for mobile users.
Title: Re: Wal-Rush! [atari 2600]
Post by: JWinslow23 on April 26, 2016, 02:10:25 AM
Only the RESET switch does anything.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 26, 2016, 02:12:15 AM
On a side note, this is an arcade, so I think we don't need to state which platform each game were originally for in the topic title. This can be done inside the posts. In order to avoid confusion for mobile users with the previous project topics, all topics will be renamed to have an (arcade) tag.
Title: Re: Wal-Rush! [atari 2600]
Post by: JWinslow23 on April 26, 2016, 02:20:42 AM
I just realized, another newer version was made. I'd rather you use this one (besides, Walrush.bas.bin is a bad filename :P ). The new file is attached.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 26, 2016, 02:38:09 AM
You should put a link to that version in the first post of the other thread so people who download the game gets that version too.
Title: Re: Wal-Rush! [atari 2600]
Post by: JWinslow23 on April 26, 2016, 03:20:53 AM
OK, but later. As of this very moment, I have to sleep.

/me 's colorless green ideas sleep furiously
Title: Re: Wal-Rush!
Post by: Yuki on April 26, 2016, 03:25:43 AM
I'll update it soon. Well, for the confusion, I think you can easily see it's in the arcade board, if I'm right.

Mobile edit: nope.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 26, 2016, 02:47:08 PM
Yeah, in the recent posts list, board names are hidden.


On a side note: Is this normal that the game runs 50% slower than yesterday?
Title: Re: Wal-Rush!
Post by: Yuki on April 26, 2016, 06:59:27 PM
We probably should show them.

And it's just you.

EDIT: Game updated! RIP headphone users.
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 26, 2016, 11:08:47 PM
Hopefully people won't get banned from school computer labs for being caught playing games due to the sound. Also I wonder if you would be allowed by the emulator license to hide some of the unnecessary options?
Title: Re: Wal-Rush!
Post by: Yuki on April 26, 2016, 11:38:59 PM
Well, I already disabled the cartridge loading feature, actually, none of the switches are terribly useful except game reset, so I think I'm just gonna leave them there for aesthetics. Don't you love playing with switches even though they do nothing?
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on April 26, 2016, 11:48:26 PM
Yeah true, but the problem is that it kinda looks a bit out of place :P
Title: Re: Wal-Rush! [arcade]
Post by: Dudeman313 on May 05, 2016, 02:09:53 AM
Will hiscore saving be implemented? I had a pretty high one that disappeared after I replayed. :(
Title: Re: Wal-Rush!
Post by: Dream of Omnimaga on May 05, 2016, 02:29:20 AM
I don't think it's possible unless the emulator allows accessing game data with website code. Maybe @Juju might know?

Besides, Atari 2600 games won't save highscores either when you shut down the console. :P
Title: Re: Wal-Rush!
Post by: Yuki on May 05, 2016, 05:00:00 AM
Maybe. If I can access the memory from JS, and I know where the high score is in there, maybe.