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Quote from: _iPhoenix_ on October 13, 2017, 10:46:23 amQuote from: 123outerme on October 11, 2017, 01:09:31 amMy sincerest apologies for not having Linux compatibility in the first place. As @gameblabla helped basically hand-hold me through, I scotch-taped v1.0 together so that it worked on Windows, but consistently crashed on Linux. Thanks to his efforts (no really, he did like 80% of the digging on this), I was able to see how and where I had scotch tape in the engine, and thankfully patched it up with some real compatibility. I've tested it myself, Sorcery of Uvutu is officially not broken for Linux! And by that logic, it's compatible. However, there have been some reports about glitchy graphics, and I've done my best to fix what I know is glitchy, so please report them if you find them. Here's the link if you missed it:https://github.com/123outerme/Sorcery-of-SDL/releases* _iPhoenix_ groans something about Mac compatibilityWhy, is there something wrong with Mac compatibility? If you have GCC, you should be able to build your own version and play that.
Quote from: 123outerme on October 11, 2017, 01:09:31 amMy sincerest apologies for not having Linux compatibility in the first place. As @gameblabla helped basically hand-hold me through, I scotch-taped v1.0 together so that it worked on Windows, but consistently crashed on Linux. Thanks to his efforts (no really, he did like 80% of the digging on this), I was able to see how and where I had scotch tape in the engine, and thankfully patched it up with some real compatibility. I've tested it myself, Sorcery of Uvutu is officially not broken for Linux! And by that logic, it's compatible. However, there have been some reports about glitchy graphics, and I've done my best to fix what I know is glitchy, so please report them if you find them. Here's the link if you missed it:https://github.com/123outerme/Sorcery-of-SDL/releases* _iPhoenix_ groans something about Mac compatibility
My sincerest apologies for not having Linux compatibility in the first place. As @gameblabla helped basically hand-hold me through, I scotch-taped v1.0 together so that it worked on Windows, but consistently crashed on Linux. Thanks to his efforts (no really, he did like 80% of the digging on this), I was able to see how and where I had scotch tape in the engine, and thankfully patched it up with some real compatibility. I've tested it myself, Sorcery of Uvutu is officially not broken for Linux! And by that logic, it's compatible. However, there have been some reports about glitchy graphics, and I've done my best to fix what I know is glitchy, so please report them if you find them. Here's the link if you missed it:https://github.com/123outerme/Sorcery-of-SDL/releases
Oh yeah, I forgot. I’ll try it soon.
Is there a PC executable available? I am not into Linux nor all that source code compiling stuff due to not being tech-savy enough, but the version I got on my PC is very old and when I downloaded the so-called 1.03 binaries, all the zip file contained was source code and stuff.
So I played the entire game and it was fun. Some issues, though:-All bosses die in one or two hits no matter how low your attack power is.-Treasure chests stop working after beating the optional boss in world 7. Save+quit then reload is required-In one occasion, I chose the max character name lenght and then it glitched up in battles, becoming DJ OMNIMAÿâÿÿÿ (including the smiley) or stuff like that in battle.-There was another one but I forgot.