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[4x3 Contest] Hyper Hues/Whack-a-Color

b/Contests Started by Unicorn, April 29, 2015, 05:42:37 PM

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u/Dream of Omnimaga May 23, 2015, 11:46:10 PM
YEah that's what I meant. When the screen turns white before stuff gets redrawn, that is. Basically you gotta redraw the stuff on the other side of the screen, then once you are ready to display it, the last square to be drawn also updates the LCD. Disregard this if on the real calc there's no flicker, though.
u/Unicorn May 24, 2015, 03:09:08 AM
Ok, I might do that...
u/Unicorn May 25, 2015, 07:24:36 AM
Ybmitted a playable version, now working on the extra points and deflickering.
u/Dream of Omnimaga May 27, 2015, 09:19:56 PM
Glad to hear. I'll give it a try later to ensure it works.
u/Unicorn May 28, 2015, 04:40:26 AM
Great! Hopefully I can get the extra points and subtracting poits done tonight. Oh yeah, and highscores. O.O Almost forgot about that.
u/Dream of Omnimaga May 28, 2015, 06:06:03 AM
By the way, when substracting points, you died if they reached zero, right? Also, how are they represented?
u/Unicorn May 28, 2015, 06:49:49 AM
You die when your lifes hit zero. The points, or scores are displayed on the sidebar and on the end screen. The highscore will be the first color you see when you start the game.
u/Dream of Omnimaga May 28, 2015, 06:52:11 AM
Ok thanks for clarifying. Also nice touch to display the highscore that way :)
u/Unicorn May 28, 2015, 07:05:11 AM
Thanks, I'm thinking on the right,a black color to signify quitting, and on the left, the highscore color, with an inverted rectangle that switches between each colro using the arrow keys.
u/Unicorn May 29, 2015, 07:20:22 AM
Welp, High-scores pretty much done, as soon as I get  the comparison display done when the game ends. Here's a screenie showing that my highscore is less than or equal to five, but greater than zero.



So, flickering, end screen, and maybe score adding and subtracting coming tomorrow.
u/Dream of Omnimaga May 30, 2015, 04:22:09 AM
Nice to see an update. Good luck getting rid of the flickering. :)
u/Unicorn May 30, 2015, 05:39:03 AM
Thanks!I actually only got highscores and the end screen working, due to time constantes, but I might be able to get flickering done if I wake up early. Anywyas, submitted most recent version.
u/Dream of Omnimaga May 31, 2015, 08:55:41 PM
Just so you know @Unicorn , the last version you submitted doesn't work properly. Some code was corrupted and replaced with spaces, while in-game you either die instantly after the screen flashed through many colors, or you get an ERR:Syntax. The 1st version worked fine, but I didn't try the 2nd. The issues I ran into were in the 3rd.

Tested on Doors CSE 8.2. Should I downgrade to DCSE 8.1?
u/Unicorn May 31, 2015, 09:10:31 PM
Quote from: DJ Omnimaga on May 31, 2015, 08:55:41 PM
Just so you know @Unicorn , the last version you submitted doesn't work properly. Some code was corrupted and replaced with spaces, while in-game you either die instantly after the screen flashed through many colors, or you get an ERR:Syntax. The 1st version worked fine, but I didn't try the 2nd. The issues I ran into were in the 3rd.

Tested on Doors CSE 8.2. Should I downgrade to DCSE 8.1?

Maybe, I'll check it out soon, I just threw that together really quickly. I know the second has problems with highscores.

EDIT: I fixed it, the file didn't send to jstified correctly, so I thought it worked fine. Anyways, I'm sending a fixed version now.
Last Edit: May 31, 2015, 10:38:10 PM by Unicorn
u/Unicorn May 31, 2015, 11:28:44 PM
This deserves a double post. I decided not to worry about extra scoring options, and just fixed one square not registering and sent it in. Sorry for all the clogging of your inbox. :P I think I sent in about 6 emails with the game. *.*


So yeah, I'm done.
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