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Author Topic: Cellar 3D - raycasting based game for TI-84 Plus CE  (Read 501 times)

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Offline Patrick Davidson

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Cellar 3D - raycasting based game for TI-84 Plus CE
« on: July 03, 2017, 10:19:47 pm »



I have just released an initial preview version of a raycasting based 3D game for the TI-84 Plus CE: https://www.ocf.berkeley.edu/~pad/files/cellar-ti84ce.zip

For now this has only one small level with minimal gameplay (the goal being to escape the cellar before the radioactive waster kills you), but at least it works -- or so I hope!  This game is part in C and part in assembly language.  Right now it is running about 10 frames per second but optimizations should speed it up -- along with feature additions that slow it down.



Offline tr1p1ea

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Wow looks awesome man!

The speed is already pretty nice, especially for an initial version.

Offline Juju

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Oooh, looks pretty cool.
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Offline xMarminq_

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Make the turning sensitivity up, because it seems you need to stop and then turn to go where you want to.

Great work!  :thumbsup:
  • Calculators owned: Ti-84 Plus CE, Ti-84 Plus (can be borrowed from my school)
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