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Author Topic: Raiders: A Zelda-Like game.  (Read 1170 times)

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Offline xlibman

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Re: Raiders: A Zelda-Like game.
« Reply #15 on: May 19, 2017, 04:37:32 pm »
As long as 10*8 doesn't mean the entire game now lasts only one screen then it's good :P
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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Offline c4ooo

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Re: Raiders: A Zelda-Like game.
« Reply #16 on: May 19, 2017, 09:30:57 pm »
Also sorry for misleading you guys. The description I made in the last post was a dramatised way to
say there's no borders to the map, so it reads everything in the user space instead (hope that's not a misnomer)!
Best post ever, +1

Offline mazhat

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Re: Raiders: A Zelda-Like game.
« Reply #17 on: June 12, 2017, 04:35:38 pm »
Releasing a bitmap maker after school, so stay tuned.
It saves to "prgmBITMP".
  • Calculators owned: TI-83Plus, TI-84Plus
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Offline xlibman

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Re: Raiders: A Zelda-Like game.
« Reply #18 on: June 12, 2017, 06:37:34 pm »
You mean a sprite editor?
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
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Offline mazhat

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Re: Raiders: A Zelda-Like game.
« Reply #19 on: June 12, 2017, 08:24:03 pm »
@xlibman A full on bitmap maker :^)
A bitmap 96*64 pixels in area.

Instructions:
2nd - to draw pixel
Alpha - to clear pixel
MODE - to slow down
Enter - to SAVE AND QUIT
5 - on the numerical pad to quit (without saving!)
(Also, yes I know the number 5 is weird, but it's prevents accidents)

EXTRA INFO:
-The bitmap stores to hexadecimal in a prgm called "BITMP"

Notes:
-FOR MIRAGE OS AND TI-84+ ONLY
-The program was made in a day, so it's not optimised for speed or size.
-You can go outside the border, but don't.
-It doesn't use interrupts, it uses polling events.

Specs:
Program is ~9000 Bytes large.

Reason for creation:
Every other on-calc bitmap editor I've used SUCKS. I'm sorry for being so rude, but it's driving me crazy!
I hope you enjoy, and I'll be sure to update it if you find any problems, or if you want a custom feature.

UPDATE! WHOOPS WRONG FILE LOL. You 3 who downloaded it are not going to like what you see lol.

UPDATE 2: I accidentally uploaded an old file of the bitmap program! Here's another download.
>:^( It's just a week of frustration for me.
« Last Edit: June 13, 2017, 09:26:13 pm by mazhat »
  • Calculators owned: TI-83Plus, TI-84Plus
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Offline xlibman

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Re: Raiders: A Zelda-Like game.
« Reply #20 on: June 15, 2017, 07:30:00 pm »
Aah ok. I tend to prefer making my pictures on the PC now and convert them using converters, but an on-calc editor was always handy when I had limited computer access.
  • Calculators owned: TI-57, 73, TI-80 (broken), TI-81, TI-82, TI-83, TI-83+ (broken), TI-83+ (broken), TI-83+SE (broken), TI-84+, TI-84+CSE, TI-84+CE, TI-85, TI-86, TI-89T, TI-92, TI-Nspire, TI-Nspire CX (semi-broken), HP 39gII, HP Prime, Casio fx-7000G, fx-7400G+, fx-7700GE, fx-9750G+, fx-9750GII, fx-9860G, cfx-9850G, FX-1.0+, fx-CG10, fx-CP400
  • Consoles, mobile devices and vintage computers owned: Samsung i5510, Nexus 5, Atari 2600, Lynx, SMS, Game Gear, Genesis, Dreamcast, NES, SNES, N64, GCN, Wii, Wii U, GBA, DS, 3DS, PS2, PS3, PS4, PSP, PSVita, XBox 360, XBOne

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Offline mazhat

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Re: Raiders: A Zelda-Like game.
« Reply #21 on: June 18, 2017, 06:16:33 pm »

Ah, Liberal Crime Squad.
"To some a dream come true, to others an offensive piece of crap."



Two gifs because one is TOO SLOW, UGH.


My two main projects are at a stand still because I can't make up my mind
on how the AI should work. So I present to you something a bit more simple than that:
A port for Liberal Crime Squad!

The features won't be 1:1 and this project will be done quickly because LCS doesn't
really have any content, the maps are tiny and the game play is mildly boring
at best. It's like the anti-Dwarf Fortress. I love it.

---------------------------------
Things already implemented:
Some maps.
Random encounter sub routine.
Some menu options (and debug options)
Conservative SCREEEEEEEEEEEch.

@xlibman Honestly, my bitmap editor serves little practical purpose, but it's great for people who want to make bitmaps on the go.
Cons: Takes too much space, tedious and precision drawing is impossible.
Pros: Portable, relatively intuitive.
« Last Edit: June 18, 2017, 06:20:19 pm by mazhat »
  • Calculators owned: TI-83Plus, TI-84Plus
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Offline mazhat

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Re: Raiders: A Zelda-Like game.
« Reply #22 on: June 24, 2017, 06:16:12 pm »

>When the picture takes up more than 50% of the post.



Break and enter update!

Early Graphical Update
       -New tile set and tiles!
Inventory and Interactions
      -Things in your inventory now react, just bump into stuff!
      -Doors can be broken open with crowbars
      -You can talk to the landlord, but it just says "rent" and a place holder.
Misc
     -There's now stat modifiers.
      -> Implemented: Breaking the doors require Strength, and sneaking requires Charisma.
                 Heart - How liberal you are
                 Intelligence - How smart you are (Hacking, hot wiring cars and lock picking)
                 Wisdom - How conservative you are
                 Health - General health
                 Agility - HtH combat stuff.
                 Strength - The ability to destroy and HtH combat
                 Charisma - The ability to sneak away and recruit people.
                 

Next up:
-Spray painting the walls, because that's fun!
-Implementing encounters.
-Base of operations and safe havens.
-Recruits
  • Calculators owned: TI-83Plus, TI-84Plus
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Offline mazhat

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Re: Raiders: A Zelda-Like game.
« Reply #23 on: June 27, 2017, 05:23:05 pm »
Now you can spray paint the walls.
Spray painting one wall gives you +1 juice. (Juice is the equivalent to exp.)
It's the lowest amount of juice you can obtain, and the most tedious.

Next up:
-Inventory management.
-Guns and ammo
-Implementing encounters.
-Base of operations and safe havens.
-Recruits
  • Calculators owned: TI-83Plus, TI-84Plus
  • Consoles, mobile devices and vintage computers owned: Samsung TAB A (Cheap), DSI, Rasperry PI 3

 


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