CodeWalrus

Multimedia => Drawing & Animation => Topic started by: Dudeman313 on April 07, 2016, 11:44:41 PM

Title: Voxel Art
Post by: Dudeman313 on April 07, 2016, 11:44:41 PM
I made this as a 3D recreation of @DJ Omnimaga 's coloured version of Reuben, also from Reuben Quest, which is his game TI-basic game(84+) that was also remade in Axe(also for the 84+).

Check it out here: http://goo.gl/MJLXD4
You are allowed to edit it, but don't if unless you have a good suggestion.
When you do edit, shorten the new link(because it will change) and post it here along with screenshots.

Screenshots:

(http://i.imgur.com/FDklMPp.png)
(http://i.imgur.com/Ig662kN.png)
(http://i.imgur.com/4VVGmsM.png)
(http://i.imgur.com/MlDMwFG.png)
(http://i.imgur.com/ZNPp5Fa.png)
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 08, 2016, 05:04:47 AM
I like it. I think that the front should not be as flat, though. Eg the face should be more of a sphere, but I don't know if it would look good.

Also what about a voxel :walrii: ?
Title: Re: Voxel Art
Post by: Dudeman313 on April 08, 2016, 11:00:57 AM
Quote from: DJ Omnimaga on April 08, 2016, 05:04:47 AM
I like it. I think that the front should not be as flat, though. Eg the face should be more of a sphere, but I don't know if it would look good.

Also what about a voxel :walrii: ?
I did that, but @KingInfinity thought it looked better flat, because if it's not flat, then you can see the edges of his eyes from his side.

I'll try. :)
Title: Re: Voxel Art
Post by: KingInfinity on April 08, 2016, 12:11:50 PM
Make it wider.
Title: Re: Voxel Art
Post by: Dudeman313 on April 08, 2016, 12:47:00 PM
I want to make him wider and taller. If you have a suggestion, edit Reuben to what you're thinking of and provide the new link here.
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 09, 2016, 05:01:35 AM
I think the width is fine actually. The dimensions ratio is proportional with the original sprite:

(http://www.ticalc.org/archives/files/ss/843/84330.gif)
Title: Re: Voxel Art
Post by: utz on April 09, 2016, 12:22:19 PM
Neat ;) It'd probably be difficult to make the face not flat with the size of these voxels. But the hoodie (or whatever you call that thing) could be sticking out over his forehead. That'd give more depth even with a flat face.
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 09, 2016, 05:29:39 PM
Actually it does stick out, by 1 block. :)
Title: Re: Voxel Art
Post by: Dudeman313 on April 09, 2016, 07:37:03 PM
Quote from: DJ Omnimaga on April 09, 2016, 05:01:35 AM
I think the width is fine actually. The dimensions ratio is proportional with the original sprite:

(http://www.ticalc.org/archives/files/ss/843/84330.gif)
Really? I didn't even notice. I was just trying to base it off the coloured version of the Reuben there on the first block of that photo.

Quote from: utz on April 09, 2016, 12:22:19 PM
Neat ;) It'd probably be difficult to make the face not flat with the size of these voxels. But the hoodie (or whatever you call that thing) could be sticking out over his forehead. That'd give more depth even with a flat face.

Quote from: DJ Omnimaga on April 09, 2016, 05:29:39 PM
Actually it does stick out, by 1 block. :)
Thanks! Yeah, it may be hard to notice, because the edge of the hood is white(even I had trouble editing that part), but it does stick out.
I did post a link to a moving, animated version of the Reuben in the first post on IRC, but I don't know where it is now.
That was either yesterday or 2 days ago.
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 10, 2016, 10:29:59 PM
Ok I'll see if I can find it later.
Title: Re: Voxel Art
Post by: Dudeman313 on April 11, 2016, 12:58:19 PM
Thank you! :)
Title: Re: Voxel Art
Post by: Ivoah on April 11, 2016, 01:02:44 PM
If you really want to get into voxel art, I would highly recommend downloading MagicaVoxel (https://ephtracy.github.io/), an awesome voxel art app.
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 11, 2016, 04:15:48 PM
That app seems cool. I am not planning to do much voxel stuff other than remaking pixel art, but this could definitively be useful. :)
Title: Re: Voxel Art
Post by: add on April 11, 2016, 06:06:43 PM
Quote from: Ivoah on April 11, 2016, 01:02:44 PM
If you really want to get into voxel art, I would highly recommend downloading MagicaVoxel (https://ephtracy.github.io/), an awesome voxel art app.
Too bad there doesn't seem to be a GNU/Linux version.
Oh well.

The "remake Reuben in voxels" project looks nice, good work! :-)
Title: Re: Voxel Art
Post by: Dudeman313 on April 11, 2016, 09:26:12 PM
Thanks for the suggestion, @Ivoah ! I'll see if it's easier to use than that Critter Creator.

Thanks for the compliment, @add . :)
Title: Re: Voxel Art
Post by: Dudeman313 on April 12, 2016, 11:04:15 PM
Double post...  :-\

Here's the 3D Animated Reuben:
https://www.youtube.com/watch?v=l8P9ZajQcXQ (https://www.youtube.com/watch?v=l8P9ZajQcXQ)
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 12, 2016, 11:58:40 PM
I like it. I was wondering if I would be able to find the URL again. :P It would definitively be nice inside a game. :)
Title: Re: Voxel Art
Post by: Dudeman313 on April 13, 2016, 08:16:58 PM
It would, wouldn't it? :)
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 13, 2016, 10:44:44 PM
By the way, have you gotten any luck making a voxel :walrii: ?
Title: Re: Voxel Art
Post by: Dudeman313 on April 14, 2016, 08:06:22 PM
No. :(
It'd be easier(because of :walrii: 's limbs) if I had a clear proportional side view of :walrii: .

For the moment, I'm making a 3D model of my mom's favorite flower to print out for her birthday. When it starts to look like something, I'll post a picture.
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 14, 2016, 08:11:03 PM
I have side view sprites of :walrii: somewhere on the forums. I should try to find them again.

I think one challenge would be getting rid of the black outlines.
Title: Re: Voxel Art
Post by: Dudeman313 on April 14, 2016, 08:53:31 PM
Oh, that's a good thing. Saves time to already have all your work done before it's needed. :P

Would I really have to? I mean, if I remade :walrii: proportionally into a 24x24 cube(from there, we could have an entire generation of 3D remakes  >:D), wouldn't all the outlines stay?
Title: Re: Voxel Art
Post by: Dream of Omnimaga on April 15, 2016, 04:07:20 AM
Well, the thing is the outline would look weird if it remained in 3D form. THat's unles celshading was used or something.

Anyway, here is it from https://codewalr.us/index.php?topic=38.msg10213#msg10213

(http://img.codewalr.us/walriifacingup2.gif) (http://i.imgur.com/apdfpqF.gif)
Title: Re: Voxel Art
Post by: Dudeman313 on April 15, 2016, 02:40:53 PM
Thanks. :walrii: looks completely different with that perspective.