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[java][OpenGL] Walrii PC game

b/[Completed] Walrii Games (TI/HP/PC/2600) Started by c4ooo, February 13, 2016, 08:55:04 PM

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u/Snektron March 22, 2016, 10:59:21 PM
Thats the idea of Java, and it should be able to without any changes (the windows jar can run on mac and on linux if everything goes well)
u/Dudeman313 March 22, 2016, 11:06:04 PM
Oh. That's good to know. I learn something new everyday here. :)
But if I end up with the other computer my mom could give me as a graduation present (Lenovo x61s, which is probably just as old or older than my Aspire 5735) then I still won't be able to play the game.
u/Dream of Omnimaga March 22, 2016, 11:09:29 PM
It depends what's in it. As I said, on-board Intel GPU's used to be years behind in technology (that isn't as much the case anymore) so even if your computer was from 2005, the Intel GPU could usually only run independent games from 2000 or lower and most 2002-04 commercial games had limitations and errors (for example, when I tried Halo on my 2005 PC the grass texture was like Nintendo 64 despite the game coming out 2 years before my PC). THis is no longer the case, but basically, if the Lenovo computer has something else than Intel graphics then it might have a little chance.
u/c4ooo March 23, 2016, 12:36:41 AM
Quote from: DJ Omnimaga on March 22, 2016, 10:47:45 PM
I wonder if java programs made to be run on a computer can be compiled for Mac using the same tools and without any changes? Java used to be known for being portable when it was commonly used for web applets, but what about standalone executables?
'Write once, run anywhere'. A jar i compiled will run on any platform that has a JVM installed. The only problem is when you use libs like openGL that require different natives for different platforms >_>
u/Dream of Omnimaga March 23, 2016, 12:37:19 AM
What about compiled Java games (that don't use a JAR file, but rather an exe?)
u/alberthrocks March 23, 2016, 01:15:33 PM
Quote from: DJ Omnimaga on March 23, 2016, 12:37:19 AM
What about compiled Java games (that don't use a JAR file, but rather an exe?)
https://github.com/libgdx/packr (the link I gave c4ooo earlier!)

Basically, that tool will bundle everything into a native app that people can run! (EXE, mac .app, etc.)
u/Dream of Omnimaga March 23, 2016, 04:41:04 PM
Cool, I didn't know about that program.
u/c4ooo March 27, 2016, 06:22:33 PM
Quote from: DJ Omnimaga on March 23, 2016, 12:37:19 AM
What about compiled Java games (that don't use a JAR file, but rather an exe?)
The exe file is basicly a JAR file in disguise. AFAIK, it basically starts the JVM, telling it to run a jar file inside the EXE.
u/Dream of Omnimaga March 27, 2016, 07:16:26 PM
Ah ok, so it still requires the user to have Java installed?
u/Dudeman313 April 02, 2016, 09:24:00 PM
I guess so. Any progress, @c4ooo on the simulator part?
And could anyone provide some gifs? I'd like to see the current game. :)
u/Dream of Omnimaga April 03, 2016, 05:58:01 PM
It's actually identical to Flappy Walrus 84+, but no motion blur.
u/Dudeman313 April 03, 2016, 09:40:21 PM
I thought he was also making a simulated CE version?
u/Dream of Omnimaga April 11, 2016, 04:15:14 AM
I don't recall that. Maybe I forgot, though. @c4ooo would be the only one who can answer. Btw I wonder what's the progress on Walrii PC Game?
u/Dudeman313 April 11, 2016, 12:52:37 PM
I know on IRC that he was photoshopping a Walrii CE, and I thought that was for his game.
I'd like to know the current progress, though. :)
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