0 Members and 1 Guest are viewing this topic.
I have decided I have a high likelihood of participating in the contest. So, I thought I'd post my game in this thread.At the moment, this game is internally known as "WALRII". I have not decided a name or logo, but the game is going to be an endless flier where you are the walrus, and you must fly for as long as possible, avoiding obstacles and eating tons of fish I do not have a calculator screenie as of yet, as my calc is out of batteries and I thus cannot transfer the files and record until I change them. So, here is a version in Scratch that I am developing alongside the calc version. Besides fish and a scrolling background, this is also how far along I am with the calc version.More screenies as I develop!P.S. if I make the Scratch version public and don't submit it to the competition, would I be disqualified if I try to submit an Axe version? If not, I'll keep the Scratch project hidden.
Wow that looks great! I guess you could submit both if they get finished, in one entry, so more people can play it, but of course if Scratch is like Game Maker or RPG Maker then only the calc version would be eligible . Just make sure the PC version runs at the same speed on every computer so that it's playable. I hope it gets finished.
that looks awesome! How fast does it run on calc and what language will you use for on calc?
Don't you worry, the calc version will take priority. The Scratch version is just so I can 1. get a version of the game working faster, and 2. work on coding at any time I want, and port that to calc later. Also, who doesn't love multi-platform titles?(Scratch requires Flash, BTW. I'm using Puffin to test and play on mobile, else I'm doing it on a computer with Flash installed)
Well, I found batteries for my calc, and I'm quickly adding the features from my Scratch version. Screenie as soon as I add the fish :3
Quote from: JWinslow23 on December 14, 2015, 01:40:52 amDon't you worry, the calc version will take priority. The Scratch version is just so I can 1. get a version of the game working faster, and 2. work on coding at any time I want, and port that to calc later. Also, who doesn't love multi-platform titles?(Scratch requires Flash, BTW. I'm using Puffin to test and play on mobile, else I'm doing it on a computer with Flash installed)I didn't even know there was a browser that supported Flash on mobile devices.Quote from: JWinslow23 on December 14, 2015, 03:27:48 amWell, I found batteries for my calc, and I'm quickly adding the features from my Scratch version. Screenie as soon as I add the fish :3Good to hear. I hope you don't have speed issues.
Good luck then. Is the game 15 MHz?