* WalrusIRC

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Messages - _iPhoenix_

Pages: [1] 2 3 ... 18
Drawing & Animation / Re: Walrii fanart
« on: Yesterday at 11:48:53 pm »
Not rule 34 (the Internet rule, not the CW one) I hope? O.O

Just kdding :P

I seriously never even thought about that until you said it. May god help me...

Drawing & Animation / Re: Walrii fanart
« on: Yesterday at 10:58:36 pm »
Oh you have no idea...

Drawing & Animation / Re: Walrii fanart
« on: Yesterday at 10:57:15 pm »
I have been inspired.

You have been warned.

General Music Talk / Re: What does a walrus sound like?
« on: Yesterday at 04:32:00 pm »

But shhh... We are observing the secretive :walrii: in its natural habitat...

Other / Re: New member introductions: Say hello here!
« on: May 27, 2017, 08:11:06 pm »
I started in basic some point this year and have been trying asm and axe, now considering ICE. I still like basic a lot.
I joined to inform a user about running cesium and phasm at once and realized the benefits of being here!

Welcome to CodeWalrus!

ICE is a great language, you'll grasp it rather quickly, I'd imagine!

Media Talk / Re: Tusk (2014) :walrii: horror movie
« on: May 25, 2017, 10:51:21 pm »
For whatever reason I keep getting lots of pictires of a fat wihite kangoroo when searching for "Albino Walrus"... <_<
And it looks like there's really no albino walrus... :(

Close enough.

General Music Talk / Re: Your favorite chiptune music
« on: May 25, 2017, 01:01:37 pm »
By 2x speed do you mean the tempo or just pitched up @_iPhoenix_ ?

Also Power Rangers SNES soundtrack can be very amazing

Go to my YouTube, click a video, the gear icon, speed, 2x

Wow, it's amazing how far people will go to imply that everyone is a criminal.

So parents, take heart: If your kid seems really into her graphing calculator, all it really means is that she's well on her way to a career as a successful engineer.
I'm offended by this. An engineer? Really? :P

Yeah, I'd prefer to be a computer scientist, but OK!

Go ahead, @_iPhoenix_ , port it to the CE if you want. :)

But if you make a random puzzle generator, be smarter and don't just shuffle the puzzles from the default level pack like I did. C has to be able to make "real" random puzzles :P

I never said I was going to use C...

I'm going to have a data base of like ~20 completed puzzles and leave out like anywhere from 50% to 75% of the numbers, based on a difficulty lever, that you can select. If a puzzle is not solvable, that's (supposedly) part of the fun!

Site Discussion & Bug Reports / Re: CodeWalrus Ads
« on: May 21, 2017, 12:23:42 am »

And in response to DJ, yes, check one of the many edits on my infested post (check the :walrii: fanart thread)

Site Discussion & Bug Reports / Re: CodeWalrus Ads
« on: May 21, 2017, 12:20:32 am »
Isn't silver pretty heavy, enen though not as heavy as gold?
* Unicorn laughs, chokes, and dies.

* _iPhoenix_ frowns.
Yes, but not as heavy as osmium :P

(click to show/hide)

Site Discussion & Bug Reports / Re: How to use WalrusIRC
« on: May 19, 2017, 10:18:15 pm »
Maybe the /walrii collision could be applied to /ponies? It might be laggy and weird, tho.

Just be a lazy walrus and collision box.

Ooh, you guys should perhaps make that a separate command, p2, and make a walrus version, as well!
It's /ponies, not /pony.
Make it spawn multiple!

I know, I would completely rewrite it. I think I understand how he did it (at least the basics), and will work from that :)

Here's my updated programming checklist.

Could I take the ideas from this, do some magic and port it to the CE? Looks amazing... (ooh shiny)

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