Join us on Discord!
You can help CodeWalrus stay online by donating here.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - TIfanx1999

#31
General Music Talk / Re: Soundcloud doomed?
August 27, 2015, 07:17:16 PM
Maybe Google will buy them.
#32
I haven't checked speed yet, but I think it should be fine. It will be large fonts (if I end up using them).
#33
Nope, no ASM.
#34
Yea, I'm going to change it at some point, and thanks. :D
#35
Cross-posted from Omnimaga:

Updated shop mockup. Also finished a new font shown off here:

#36
Actually IIRC the Pirated version of Alladin had really good graphics.
#37
Alright, I wondered about that. Thanks for the input.
#38
Normal conversations will be pretty standard. It'll be a basic text box that appears on the screen and has the typewriter effect. I may use custom fonts, but I haven't decided yet. It might be more trouble that it's worth and add more to the size. XD
#39
I don't think I'll do that for all conversations. Maybe just shops. Otherwise it would slow down gameplay too much I think. Also, the portrait size is pretty huge there. May go smaller if I actually do something like this.
#40
Another quick and dirty one since I can't sleep...Possible shop interface:



#41
Ah I see.:/ It seems there would have to be a solution for web developers to test stuff. If there isn't that's a fail on Apple's part.
#42
Those enemies are pretty large. I wanted give as much space as I could for enemies so I could fit a few large ones or several smaller ones. The side effect is that the players have a minimalistic area to use. I tried to make the interface for the players as simplistic as I could while still being functional. That was the goal here. If there's anything that seems cramped or out of place feel free to comment so maybe I can try to arrange it some more. It's early concept work, so it will likely be refined as things develop. The player sprites are from Final Fantasy 4 quickly converted to monochrome. The enemies are from Final Fantasy Legend 3, also quickly converted to monochrome. I figured they'd be good to toss in real quick just to see how things looked.
#43
I'm not sure. I wonder how Safari for windows would render them? I assume there is a Safari for windows and that's what Iphones/Ipads use.
#44
Re-uploaded it. It should be visible now.:D
#45
Cross-posted from Omnimaga:
Here's a quick mockup of what the battle screen might look like. Please note that the sprites are only place holders and will not be used in the game.

Powered by EzPortal