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Author Topic: PICO-8 : Fantasy console  (Read 25944 times)

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Offline CKH4

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Re: PICO-8 : Fantasy console
« Reply #30 on: April 18, 2015, 05:34:45 pm »
Ah strange, I never got them. On top of that, my old PMs got deleted >.<

Also I just checked Voxatron and it really looks cool O.O
I was just about to say that.

Edit. Does anyone know the estimated release date?
« Last Edit: April 18, 2015, 05:42:16 pm by CKH4 »
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Offline xlibman

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Re: PICO-8 : Fantasy console
« Reply #31 on: April 18, 2015, 06:06:26 pm »
What I am curious about is if PICO-8 will be free.
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Offline Ivoah

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Re: PICO-8 : Fantasy console
« Reply #32 on: April 18, 2015, 08:02:08 pm »
Ah strange, I never got them. On top of that, my old PMs got deleted >.<

Also I just checked Voxatron and it really looks cool O.O
I was just about to say that.

Edit. Does anyone know the estimated release date?

There are redemption codes for a alpha version on his twitter.

What I am curious about is if PICO-8 will be free.

Well, the alpha is free, I hope the final product will be too.
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Offline CKH4

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Re: PICO-8 : Fantasy console
« Reply #33 on: April 19, 2015, 05:44:05 am »
I've been using the alpha and its the coolest thing I have ever seen / used ever. I wonder where he wants bug reports though.
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Offline Ivoah

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Re: PICO-8 : Fantasy console
« Reply #34 on: April 19, 2015, 10:06:28 pm »
I've been using the alpha and its the coolest thing I have ever seen / used ever. I wonder where he wants bug reports though.

The only gripes I have are the lack of sqrt, pairs, and ipairs. sqrt can be worked around with x^(1/y), and there is an all function which works like pairs, but why change something that's already in lua?
« Last Edit: April 20, 2015, 04:55:23 pm by Ivoah »
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Offline Duke "Tape" Eiyeron

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Re: PICO-8 : Fantasy console
« Reply #35 on: April 20, 2015, 04:28:21 pm »
I've been using the alpha and its the coolest thing I have ever seen / used ever. I wonder where he wants bug reports though.

The only gripes I have are the lack of sqrt, pairs, and ipairs. sort can be worked around with x^(1/y), and there is an all function which works like pairs, but why change something that's already in lua?

Because it wouldn't be fun. The interest point into PICO-8 is you have basically a fantasy retro console. YOu probably need to redo more or less all the work around and you usually don't need such things like sqrt in games (distance calculations stay the same when squared or not).
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Offline Snektron

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Re: PICO-8 : Fantasy console
« Reply #36 on: April 20, 2015, 04:30:31 pm »
Well i wouldn't call the lack of basic functions "fun" but okay
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Offline Duke "Tape" Eiyeron

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Re: PICO-8 : Fantasy console
« Reply #37 on: April 20, 2015, 04:45:22 pm »
That's not fun I know, right. But do you know how Doom calculated distance? Inverse square black magic
Code: [Select]
float Q_rsqrt( float number )
{
long i;
float x2, y;
const float threehalfs = 1.5F;
 
x2 = number * 0.5F;
y  = number;
i  = * ( long * ) &y;                       // evil floating point bit level hacking
i  = 0x5f3759df - ( i >> 1 );               // what the f***?
y  = * ( float * ) &i;
y  = y * ( threehalfs - ( x2 * y * y ) );   // 1st iteration
//      y  = y * ( threehalfs - ( x2 * y * y ) );   // 2nd iteration, this can be removed
 
return y;
}

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Offline Snektron

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Re: PICO-8 : Fantasy console
« Reply #38 on: April 20, 2015, 05:43:43 pm »
ah yes, i know that function. I use it in my particle systems too
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Offline CKH4

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Re: PICO-8 : Fantasy console
« Reply #39 on: April 20, 2015, 09:32:21 pm »
Is there a way to fill a portion of the screen?
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Offline Ivoah

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Re: PICO-8 : Fantasy console
« Reply #40 on: April 20, 2015, 09:48:15 pm »
Is there a way to fill a portion of the screen?

draw a solid rectangle
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Offline CKH4

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Re: PICO-8 : Fantasy console
« Reply #41 on: April 20, 2015, 10:02:43 pm »
Sorry, I should have been more specific, I meant an irregular part of the screen.
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Offline xlibman

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Re: PICO-8 : Fantasy console
« Reply #42 on: April 21, 2015, 06:04:11 am »
I think I should be fine with the limitations if I ever attempted learning Lua for that console, because most games I do are RPGs and only requires basic math operations and no 3D.
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Offline Ivoah

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Re: PICO-8 : Fantasy console
« Reply #43 on: April 21, 2015, 11:19:02 am »
I'm mainly confused as to why he removed a standard function and reimplemented it with a different name.
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Offline Snektron

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Re: PICO-8 : Fantasy console
« Reply #44 on: April 21, 2015, 12:28:34 pm »
3d on this would be cool though :o
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