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Add smooth scrolling
Since a tilemap takes next to no ram relative to the gigabytes found on a modern computer, the easiest thing would be to combine all the separate tilemaps into a single world tilemap. From there smooth scrolling is easy (I can give some pseudo code if you want). I would not recommended using the chunk based approach you described. Chunk based worlds are only really useful when the world is to big to fit in ram or be render all at once (eg Minecraft or some open world RPGs).
Would you consider the wizard looks in the direction you put it in? ...or do you want to keep the feel of the game?
WASD + space Or WASD + E
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