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Recent Posts

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1
Calc Projects, Programming & Tutorials / Re: Oiram CE ti-84+ce
« Last post by xMarminq_ on September 23, 2017, 11:47:59 pm »
It's like this
2
Calc Projects, Programming & Tutorials / Re: Oiram CE ti-84+ce
« Last post by MateoConLechuga on September 23, 2017, 11:47:08 pm »
Any chance you could add autoscrollers? I think it would be easy to implement, but i'm not a programmer so IDK what i'm taking about.
What is an autoscroller?
3
Calc Projects, Programming & Tutorials / Re: Oiram CE ti-84+ce
« Last post by xMarminq_ on September 23, 2017, 11:45:21 pm »
Any chance you could add autoscrollers? I think it would be easy to implement, but i'm not a programmer so IDK what i'm taking about.
4
Other / Galactik - 1400€ of prizes to win, with many calcs! contest
« Last post by Adriweb on September 23, 2017, 10:08:19 am »
Hi,

TI-Planet and Planète-Casio are organizing a free contest with about 1400€ of prizes to win, including many latest calculators, among which the NumWorks, TI-Nspire CX CAS, TI-83 Premium CE, Casio fx-CP400+E, Graph 90+E, HP Prime and several HP Prime mobile apps, the TI-Innovator... !



Prizes also have goodies like pens, bags, stickers, TI-Planet premium accounts...

You can participate in the category of the prize you want to win - the goal is, in the provided program, to get the best score according to the best "stellar configuration" (optimal coordinates). Then submit your configuration with score by email.



Have fun and good luck, it's open until November 5th :)

Just crossposting that here, but you can find more info there: https://tiplanet.org/forum/viewtopic.php?f=49&t=20502
5
gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by TheMachine02 on September 22, 2017, 09:47:29 pm »
Yeah I really should indeed. There wont be much improvement to flat filling though - havent touch the routine in ages - but texturing is an order of magnitude faster now.
I need to grab an old demo with some timing though to measure exactly the improvement. Maybe midna with the skybox ? (I need to see if I can fit texture in now caise the slybox I used was pretty huge, and I hard limited texture to 256x256)
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gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by p2 on September 22, 2017, 09:10:20 pm »
sooo full support for my 4k VR Pr0n estimated by the end of next week?  ;)

seriously man, what you're doing there is magic  :thumbsup:
Also it'd be great to see a comparison of speed, like re-rendering one of the old demos with the current state of ur program so we can see the actual difference ^^
Guess then it'd probably be even more impressive than the more and more complex models (that are impressive enough already) ;D
7
gLib 3D polygon library (TI-83+/84+/CE/83PCE) / Re: gLib a fast 3D asm/axiom library glib3dz80ez80
« Last post by TheMachine02 on September 22, 2017, 08:59:51 pm »
It did supported some advanced stuff for the time, mainly gouraud shading along side with texture. Filtering was pretty minimal though, vs the N64 for example, but it has plenty of RAM.

Anyway, I started to implement bounding box, as they are finally quite easy to make them working in the pipeline, and hopefully should improve performance quite a bit  :P
8
Gaming / Re: Dead Tomb, a remake of a Videoway game
« Last post by Juju on September 22, 2017, 08:35:38 pm »


Well, that looks real cool so far.
9
Drawing & Animation / Re: Fake Yuguoh cards that i made
« Last post by p2 on September 22, 2017, 11:04:56 am »
the SPELL CARD text at BUILD A WALL is off... :)
10
Tech, Science, IT discussion & News / Re: iPhone X
« Last post by p2 on September 22, 2017, 09:39:44 am »
I still stick to my iPod touch (256GB) plus a super cheap phone (nokia) since that's the cheapest way yet better in tearms of reachability since I got the insane battery lifetime  :thumbsup:

the AR features would be really cool to have, but not at that price  :ninja:
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