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[PC] Tach Chess

Started by kotu, October 19, 2016, 02:27:39 AM

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kotu

Anyone like chess? I invented a chess derivative called Tach Chess which has rotating pawns and teleport Queens.

It comes with a starter PDF and is free. For Windows XP to 10.

http://futurerave.uk/extras.php

If anyone plays it it would be interesting to see what you think.

Thanks


PREVIEW
http://futurerave.uk/video/king_lost_his_mind.webm
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Yuki

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kotu

It has nailbomb powerups.
  • Calculators owned: TI 84+CE-T
  • Consoles, mobile devices and vintage computers owned: Sega Master System, Sony PlayStation 3
SUBSCRIBE TO THE FUTURERAVE.UK MAILING LIST
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Yuki

  • Calculators owned: TI-83+ (dead?), Casio Prizm (also dead???)
  • Consoles, mobile devices and vintage computers owned: A lot
Read Zarmina!
YUKI-CHAAAANNNN
In the beginning there was walrii. In the end there will be walrii. All hail our supreme leader :walrii: --Snektron

if you wanna throw money at me and/or CodeWalrus monthly it's here

kotu

  • Calculators owned: TI 84+CE-T
  • Consoles, mobile devices and vintage computers owned: Sega Master System, Sony PlayStation 3
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Dream of Omnimaga

So I tried this solo to see how it works and this would definitively be a fun game if advertised more. I'll add this topic to the games section for more visibility (well, as long as the game remains online). I like the idea of something like Chess but with health bars and the various game modes.
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kotu

Nice, thanks :)

Sorry there is no CPU-controlled mode, making an AI for this game would be harder than normal chess. I haven't even done any work on that. But it can be quite fun 2-player.  ;)
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Dream of Omnimaga

YEah true. Besides, early 2 player games were not always 2-players, after all. For example, in Super Mario Bros, only one player plays at once, not both. :P
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kotu

I also had the idea of having it up to 6 player on a big map
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Dream of Omnimaga

That would be a nice thing to try @kotu, as long as we can also play with fewer players and choose if we want a smaller map if we are fewer players. Sometimes we don't have 6 players around. :P
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
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kotu

Quote from: DJ Omnimaga on February 05, 2017, 08:21:39 PM
That would be a nice thing to try @kotu, as long as we can also play with fewer players and choose if we want a smaller map if we are fewer players. Sometimes we don't have 6 players around. :P

Yeah the 6-player thing was always only going to be an addition to the main format, which is player-on-player
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Dream of Omnimaga

Ah ok. I am curious what it will look like. :)
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  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

kotu

This was the schema I made when I was developing the idea....



Sides could be arranged into teams ie. 2 teams of 3, or just be a free for all.

I imagined the startup positions in this configuration (for one side) to be a blob with the K+Q in the centre, and the lower value pieces around them. The 7x2 config (as in the demo) wouldn't really be any good, for obvious reasons.
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Dream of Omnimaga

I see. I wonder if it would be better to have some dorm of hexagonal or semi-hexagonal-shaped play field, thougg, tho make everyone's starting position equal. But a real hexagob would require changing the squares to triangles or hexagons.
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  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

kotu

It should be ok with one big square map as any game basically consists of closing to distance to engage enemy units. With 6 players you could also form teams which I think would be good.
  • Calculators owned: TI 84+CE-T
  • Consoles, mobile devices and vintage computers owned: Sega Master System, Sony PlayStation 3
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