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Author Topic: Opossum Massage Simulator  (Read 15822 times)

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Offline Unicorn

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Re: Opossum Massage Simulator (Game)
« Reply #15 on: February 24, 2016, 05:04:16 am »
So, can we get a download? Its seems like you are not... (From IRC)
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Re: Opossum Massage Simulator (Game)
« Reply #16 on: February 25, 2016, 09:33:24 am »
You know what would be fun? To try and make a NES port of this ;D I'd actually like to try that myself.
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Re: Opossum Massage Simulator (Game)
« Reply #17 on: February 26, 2016, 10:32:24 pm »
So, can we get a download? Its seems like you are not... (From IRC)
Not yet, as it's not functional enough yet.

You know what would be fun? To try and make a NES port of this ;D I'd actually like to try that myself.
If you port HP PPL or xLIBCE BASIC to the NES then maybe :trollface:
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Re: Opossum Massage Simulator (Game)
« Reply #18 on: March 03, 2016, 05:42:01 am »
There was unfortunately not any coding progress on this, but I finished all CSE achievement icons:

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Re: Opossum Massage Simulator (Game)
« Reply #19 on: March 06, 2016, 02:53:02 am »
New title screen:



Here comes RPG Desu: Opossamu Massaji Shimyureta! Or It Is RPG - Opposum Massage Simulator!
« Last Edit: March 08, 2016, 05:51:01 pm by DJ Omnimaga »
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Re: RPG Desu: Opossamu Massaji Shimyureta (Game)
« Reply #20 on: March 06, 2016, 03:14:20 am »
New title screen:



Here comes RPG Desu: Opossamu Massaji Shimyureta! Or It Is RPG - Opposum Massage Simulator!
Nice title screen, but I'm a bit confused on that last part...
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Re: RPG Desu: Opossamu Massaji Shimyureta (Game)
« Reply #21 on: March 06, 2016, 03:22:40 am »
It's the title in Japanese romanji
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Re: RPG Desu: Opossamu Massaji Shimyureta (Game)
« Reply #22 on: March 06, 2016, 08:04:08 am »
That's hilarious :P
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Re: RPG Desu: Opossamu Massaji Shimyureta (Game)
« Reply #23 on: March 07, 2016, 02:32:32 am »
Lol, actually the official title will remain the same as before, but in Japanese this would be the title. :P
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Re: Opossum Massage Simulator (Game)
« Reply #24 on: March 24, 2016, 05:13:13 pm »
I haven't progressed on this in a while due to me working on CE Textlib-related stuff, but I recently had an idea for an extra game mode: Once you get all achievements, the game would go one step further in massaging unlikely animals, and the title would be replaced with a textual "Crocodile Massage Simulator". The opossum sprite would then turn green, not looking anywhere close like an actual crocodile, and its first 8 rows of pixels be chopped off, because why not? :P Of course the story would change all instances of "posum" and "opossums" with "croco" or "gater" (sic). One bad move and the game would be over.
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Re: Opossum Massage Simulator (Game)
« Reply #25 on: March 24, 2016, 09:20:34 pm »
I haven't progressed on this in a while due to me working on CE Textlib-related stuff, but I recently had an idea for an extra game mode: Once you get all achievements, the game would go one step further in massaging unlikely animals, and the title would be replaced with a textual "Crocodile Massage Simulator". The opossum sprite would then turn green, not looking anywhere close like an actual crocodile, and its first 8 rows of pixels be chopped off, because why not? :P Of course the story would change all instances of "posum" and "opossums" with "croco" or "gater" (sic). One bad move and the game would be over.
That sounds cool! And also, if you plan on porting this to the CE, would you have to slow it down due to the CE's speediness?
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Re: Opossum Massage Simulator (Game)
« Reply #26 on: March 24, 2016, 10:58:21 pm »
Probalby not. I might instead improve it for the CE, if I work more on it.The game is actually intended for the CE in the future but I am trying to make it run at challenging enough speed on the CSE in the meantime.
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Re: Opossum Massage Simulator (Game)
« Reply #27 on: March 25, 2016, 03:39:47 am »
Here's my own take of Opossum Massage Simulator  >:D
I'm providing a Windows version for now but i'll release on Nspire as well.
Press X to Massage and Space to start.

Hope you don't get too mad about it, dj :p

EDIT :
Downloads can be found here :
https://codewalr.us/index.php?topic=670.msg35175#msg35175
« Last Edit: April 08, 2016, 02:43:50 pm by gameblabla »
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Re: Opossum Massage Simulator (Game)
« Reply #28 on: March 25, 2016, 04:13:28 am »
Lol I am ok with it Gameblabla, but there is only one problem: My game is nowhere close to finished XD

Basically, I still need to add the following before it's complete:

-Implement the achivement screen
-Title screen menu (Start, Achievements, Quit)
-Death animations (which will be very elaborate per CSE BASIC standards)
-Implement massaging speed rules (eg sometimes you have to massage faster in one direction than the other)
-Prior title screen, add the It RPG Is! logo (which is pretty much a ripoff from LJN logo, with colors in the wrong order).
-I might actually implement your single-button gameplay idea. I actually like it better
-Not sure about the Trump intro, though, I would like the game to make as less sense as possible, so if I add Trump, then I might as well replace the game character with him <.<

So I hope you plan to update your game once mine is complete. :P


EDIT: Oh I see, it's a different story <_<. But I can't get past the first intro screen D: EDIT Nvm you have to press X. Also lol at the current game over screen.
« Last Edit: March 25, 2016, 04:31:34 am by DJ Omnimaga »
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Re: Opossum Massage Simulator (Game)
« Reply #29 on: March 27, 2016, 08:12:44 pm »
Updated splash screen and title:



And thus, It RPG Is! was born from the ashes of LJN, sort-of. But now the game is broken so I need to fix it (it now doesn't do the character animation D:). I implemented @gameblabla 's control system, though, and when the meter goes too high you now die.
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