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Drawing & Animation / Re: Voxel Art
April 11, 2016, 06:06:43 PM
Quote from: Ivoah on April 11, 2016, 01:02:44 PM
If you really want to get into voxel art, I would highly recommend downloading MagicaVoxel, an awesome voxel art app.
Too bad there doesn't seem to be a GNU/Linux version.
Oh well.

The "remake Reuben in voxels" project looks nice, good work! :-)
Website News / Re: Welcome to your new walrus overlords
November 18, 2015, 06:46:24 PM
Boring post warning:

I wonder if there is any country like China that has "animal years", and also include a Walrus on that list..
That'd be great. :-)
Since I'm new here I just discovered this project, it seems promising!
Keep up the good work people!
Also, not having Garbage Collection in your language is a good choice.
Some programmers swear by language 'X' or 'Z', but really, the best thing to do is to get used to programming, then maybe consider what options the different programming languages give you.
If I were to program for PC I'd probably start out with something like Python and C.
Python for prototyping out stuff fast, then writing the real code in C. Unless I'm satisfied with the result given by Python.
Sure, some say not having OOP is a handicap, but it's mostly about how you think around the problem.
For the calculators goes the same thing, start in a high level language, progress to a lower level language.

I guess that's just my two coins..
Other / Re: New member introductions: Say hello here!
November 03, 2015, 06:22:51 PM
Heya DJ, yeah, we talked Whiskey and how I should reference that in the project to keep that topic ontopic. (-_(//));
Other / Re: New member introductions: Say hello here!
November 03, 2015, 02:33:25 PM
I'll make a short version.
Hello, I'm add.
I program for the TI83+/TI84+ calcs.
I'm also interested in the C64 platform.
I prefer programming in assembly language for the z80, on a PC I'd preferably work with C or Common Lisp.
That is all, I think (I may have missed something).
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