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Multimedia => Drawing & Animation => Topic started by: Dream of Omnimaga on November 14, 2014, 07:42:46 AM

Title: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 14, 2014, 07:42:46 AM
Here are some Reuben Quest stuff I did in 2004-05 and more recently. However, this topic currently misses some images I posted before on Omni since they are attachments and I try to avoid linking directly to Omni from here until this site existence gets leaked and I was too lazy to re-upload everything. But here is some of the sprites stuff below:


(http://img.ourl.ca/Reubentilesheetcolor.png) (http://img.ourl.ca/Reubentilesheetcolor-1.png) (http://img.ourl.ca/Reubentilesheetcolor-2.png) (http://img.ourl.ca/reuben1tilesheetfull-6.png)
(http://img.ourl.ca/reubenintro.png)
(http://img.ourl.ca/reubenmonsterscolor-1.png)
(http://img.ourl.ca/reubencolorbattlebgs-1.png)
(http://img.ourl.ca/reubenoverworldcolor.png)
(http://img.ourl.ca/reubencsefulltilesheet.png)
(http://img.ourl.ca/mockups-2.png)
(http://img.ourl.ca/reuben2asmsoru.png)
(http://img.ourl.ca/reuben2asm.png)
(http://img.ourl.ca/reubencsefulltilesheet-2.png)
(http://img.ourl.ca/reubenisland.png)
(http://img.ourl.ca/reuben2asmtitle.png)
(http://img.ourl.ca/reubenanimated.gif)
Title: Re: Some Reuben Quest art (new and old)
Post by: aetios on November 14, 2014, 11:57:47 AM
Ah good to see your 8x8 rendition of Reuben so I know he actually wears that hat. I promised LDStudios that I'd try to make him some 16x16 full color reuben sprites so yeah
Title: Re: Some Reuben Quest art (new and old)
Post by: pimathbrainiac on November 14, 2014, 02:31:43 PM
Thanks for the spritesheets and such! These will really help with nReuben.
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 15, 2014, 05:58:31 AM
Quote from: aeTIos on November 14, 2014, 11:57:47 AM
Ah good to see your 8x8 rendition of Reuben so I know he actually wears that hat. I promised LDStudios that I'd try to make him some 16x16 full color reuben sprites so yeah
I thought he would reuse 2x scaled copies of the color tiles above? But yeah the color 8x8 Reuben is a modified version of AoC's Axe Reuben sprite. I had a walking version somewhere, though.
Title: Re: Some Reuben Quest art (new and old)
Post by: novenary on November 15, 2014, 11:12:07 AM
Nice sprites as usual DJ. I didn't really keep up with the thread on Omni so it's nice to see them all in one place.
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 16, 2014, 05:27:47 AM
I actually put all of them in the first post on Omni :P. There were more too since I didn't include attachments this time (they'll be included once there are indications on Omni that this site exists, although whoever admins img.ourl.ca or monitors Omnimaga traffic leaving their site might have some clues)
Title: Re: Some Reuben Quest art (new and old)
Post by: novenary on November 16, 2014, 12:25:59 PM
Lol img.ourl.ca is hosted on sorunome.de so no problem here. :P
Title: Re: Some Reuben Quest art (new and old)
Post by: pimathbrainiac on November 16, 2014, 12:40:59 PM
lol Streetwalrus. I doubled the scaling of the map image for easier use in translation to mappy. I am using the 16x16 sprites because it's faster than scaling.
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 17, 2014, 04:08:52 AM
Quote from: Streetwalrus on November 16, 2014, 12:25:59 PM
Lol img.ourl.ca is hosted on sorunome.de so no problem here. :P
True, although I recall one Omni admin was moderator on it for a while, right? (Deep Thought IIRC)

Also how large are the graphics on-calc if they are 16x16? Would they be 8 bit color depth like xLIBC? (since they use xLIBC palette)
Title: Re: Some Reuben Quest art (new and old)
Post by: pimathbrainiac on November 17, 2014, 02:18:01 PM
They would be 16 bit (R5G6B5) depth, because I'm using n2DLib. Actually I might just use 8x8 and scale them to make it easier on me, because 16x16 is 4 times the size, iirc.
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 17, 2014, 05:41:12 PM
Ah ok, and yeah the sprites above are 8x8 256 colors, so in fact yours would be 8 times larger. On the HP Prime I'll have to stick with 16 bit colors+alpha transparency sadly, but since it supports scaling I can just stick with the 8x8 graphics.

Also, I located my color animated Reubens and here they are :D

(http://img.ourl.ca/reubenanimated.gif)
Title: Re: Some Reuben Quest art (new and old)
Post by: pimathbrainiac on November 17, 2014, 06:12:12 PM
Cool beans! The more sprites, the better!
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 17, 2014, 06:18:40 PM
Thanks. :D I would have implemented this in Reuben CSE but sadly was limited in sprite space. I decided to make that sprite a few days ago in case I do an HP Prime version and also the fact Nspire versions were in the works. :)
Title: Re: Some Reuben Quest art (new and old)
Post by: novenary on November 17, 2014, 06:53:30 PM
Quote from: DJ Omnimaga on November 17, 2014, 04:08:52 AM
Quote from: Streetwalrus on November 16, 2014, 12:25:59 PM
Lol img.ourl.ca is hosted on sorunome.de so no problem here. :P
True, although I recall one Omni admin was moderator on it for a while, right? (Deep Thought IIRC)
Deep Thought wrote the uploader, idk if someone else than Soru moderates it.
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on November 18, 2014, 03:14:05 AM
Ah right, I forgot he wrote it. That said, the uploader is hosted on Soru server so maybe he decided to moderate it alone.
Title: Re: Some Reuben Quest art (new and old)
Post by: Ralph Worthington on February 07, 2015, 03:08:09 PM
Quote from: DJ Omnimaga on November 17, 2014, 06:18:40 PM
Thanks. :D I would have implemented this in Reuben CSE but sadly was limited in sprite space.
Is Reuben CSE still being worked on?
Title: Re: Some Reuben Quest art (new and old)
Post by: Dream of Omnimaga on February 07, 2015, 07:01:41 PM
Heya Ralph and welcome to the forums. :D Unfortunately it isn't. I found xLIBC too hard to use for maps. It will be on the HP Prime instead but first I will probably work on some smaller 84+ RPG as well as HP Prime platformers.

By the way you should introduce yourself :) http://codewalr.us/index.php?topic=32.240