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Author Topic: Walrus Cheese Run  (Read 2791 times)

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Offline kotu

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Re: Walrus Cheese Run
« Reply #15 on: March 04, 2017, 01:12:01 am »
Ah I thought it required extra calculations such as if you're behind a wall and can't see behind  or something. Do you refresh the entire map every frame right now or do you just add one extra row of tiles while scrolling up?

No the fog of war would just mean you can only see a tiles within a certain range, the rest would be blacked out i.e no render

The map is just stored in an array, there is only one map.
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