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Author Topic: New TI-84+CE hardware change breaks compatibility with some ASM/C programs  (Read 389 times)

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Offline kotu

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The reason I was using them was, if the framerate of your game is slow enough, a keypress can be missed altogether (the keydown and keyup both happen within the frame length). Interrupts allow you a way around that.
  • Calculators owned: TI 84+CE-T
  • Consoles, mobile devices and vintage computers owned: Sega Master System, Sony PlayStation 3

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