Join us on Discord!
You can help CodeWalrus stay online by donating here.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - AssemblyBandit

#1
@TheMachine02 Thanks, the speed should be good, I have been putting off precalculating the y windows just to have something to fall back on if it was slow.

@Cumred_Snektron  Thanks! Originally it wouldn't even display correctly on Wabbitemu because of the way I handled drawing.

@alexgt Thanks! Three weapon upgrades are available, I haven't tried them yet, but they're in there (mostly!)

@DJ Omnimaga Thanks, right now there is only one weapon and it has infinite ammo. That may change though. I added a road image that covers up the area where text (health/ammo) was suppose to go. I didn't want to waste time drawing any text on the game screen so I figured there's only one life, if a zombie bites you your dead, and there's unlimited ammo. I do need to add intersections or make the map a circle! I hope the CE version runs fine with scrolling..

@Unicorn There could be a unicorn or a hamster...
#2
Thanks, I still have some optmizations to do to keep it smooth while theres multiple zombies on the screen.
#3
Contests / Re: Unexploded ordinance
June 09, 2015, 12:43:10 AM
When I get some more parts I will try it out, I don't have anything to use as dials right now though.
#4
Walrii Games (TI/HP/PC/2600) / Re: MoneyWalrii!
June 09, 2015, 12:39:02 AM
I don't know anything about the library but maybe change the pic index to 0: real(4,0,P,0,2,2,0,0,4,0,0,3,4,11,12
#5
Thanks! A wars demo should be out soon.
#6
With the arrival of the CE I have been motivated to finish off some old projects that I had started for the +CSE. Code Zombie is a game that I have been pushing off for quite some time but now its getting around to its final stages. The game had originally started off as a port of Sean's Nazi Zombies but I ended up changing it to take better advantage of the +CSE's hardware.



When finished the game will have two modes: survival and wars mode.
#7
Contests / Re: Unexploded ordinance
June 08, 2015, 04:26:29 PM
@DJ Omnimaga Hey DJ, and yeah, I got it. I was about to make a topic then I started playing all the contest entries :(

@guicrith Is it okay if I make this for arduino maybe?
#8
Contests / Re: Unexploded ordinance
June 08, 2015, 04:16:15 PM
This is the game I played most out of the contest entries. At first it seemed a little confusing with all the colors changing so quick but I after I figured it out I kept trying to disarm it. I made it pretty far but I could never beat the one with just a lone red color. Have you made it for the arduino yet?
#9
Forgive me.  :) I will re-submit my entry this Friday.
#10
Quote from: DJ Omnimaga on January 26, 2015, 02:36:19 AM
Mind if I split your project showcase into its own topic, in the projects section? ;)

Also you can apply via private message as well if you want. Of course keep in mind that it can take a while before you get accepted, though, since in your case you vanished for a very long time (and Elite coders are generally added when they average at 10 posts a month or so), but you could have some good chances if you stick around, especially considering you also do non-calc projects. :)


That game looks great, though! O.O

The site hasn't even been open a month! I don't care for an "Elite Coders" badge that's based off of posts  :crazy: Come on, that's bogus!
#11
Ha, no thanks, I rescind my entry. Delete my account here.
#12
Here is my official entry for Elite Coder:

This project is Code Zombie. It originally started off as a top down shooter but then I took a break and changed its direction based on upcoming projects.

Progress has been ok. Since the last post I've added in the zombies and modified the engine to run faster. I didn't want to submit anything until I was sure I could match the mockup in my introduction.

Goals:
A map that shows places you can enter like the main base and stores.
Harder/faster zombies in different areas of the map.
Collectible items like food, water, and ammunition.



~AssemblyBandit~
#13
Gaming / Re: Post your game purchases and collection!
January 20, 2015, 12:37:50 AM
@DJ Omnimaga : Call of Pripyat is the sequel to Shadow of Chernobyl (I think thats whats its called) but the game won't play on my computer. I can walk around for about 1 min, then it quits. The first game was pretty cool though.
#14
It's still too early for me to apply, but I think this game is going to be gangster...

[spoiler]

[/spoiler]

Bragging... yuppppp  :thumbsup:
#15
First time I've played 2048, the speed is impressive for full screen and all around nice game!
Powered by EzPortal