Yea, that 3D engine is definately something I want to use. It seems to look beautiful, but im not entirely sure it would be compatible with my map format.
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Show posts MenuQuote from: c4ooo on December 19, 2017, 04:55:07 PMoh. Can you give me an example? Would this require more or less a) memory and b) processing power to use than a series of sprites of ships from various angles?Quote from: ACagliano on November 19, 2017, 10:26:12 PMehh this isnt how you should be storing 3D models. 3D models are stored as a a bunch or vertices and faces made from those vertices.
For full 3D, I could make 16x16x16 models for each item, leading to an overhead of 4096 bytes per object,
if( diffXZ > 128 ) diffXZ = 256 - diffXZ;
In an attempt to rectify this, to no avail. Link to code for that here: https://pastebin.com/9sAPE4HWPage created in 0.077 seconds with 30 queries.