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Metal Slug: Assault

Started by matrefeytontias, March 14, 2015, 11:52:39 PM

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matrefeytontias

Hey there,

Since I apparently can't get enough of Axe, I started a new not-so-small-but-hopefully-not-so-big project: a game taking place in the Metal Slug universe.

I still don't know if it's going to be like Super Crate Box, when you're stuck on a limited stage killing everybody (and like the fights against Allen in Metal Slug), or a 'normal' Metal Slug type game with actual levels and scrolling.

It started from me wanting to recreate Metal Slug's weapons, so at least there's going to be that.

Stay tuned.
  • Calculators owned: TI-83+.fr, TI-Nspire CAS prototype, TI-84+ CSE, TI-Nspire CX
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

Dream of Omnimaga

Awesome. This seems promising, coming from you. What kind of graphics do you aim for? Will you use Metal Slug sprites or will you use Portal Prelude style?


You could just do a single stage where you must kill stuff and survive as long as possible. :)
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

matrefeytontias

I want to use sprites that are big enough to be recognizable as coming from Metal Slug, but I don't know how much that will affect performance, so I'll have to do some tests.

And I guess I could do it Zombie Gun's style, a single but large enough level and you survive to waves.
  • Calculators owned: TI-83+.fr, TI-Nspire CAS prototype, TI-84+ CSE, TI-Nspire CX
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

Dream of Omnimaga

Ah ok I was wondering since you mentionned Super Crate Box (which used no texture). It would be OK and fun to play, although IMHO to be true to Metal Slug actual sprites and textures would definitively be better. And yeah Zombie Gun is what I thought about for the level.

Just make it so it's possible to survive more than three seconds if you are expert :P
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

novenary

Sounds like fun. Curious to see where it'll go. :)

matrefeytontias

After having tried to adapt some sprites, I really feel like doing it on the Nspire now :P plus it'll be better because more power means more sprites and wider levels, and I might consider doing actual Metal Slug gameplay. I'll try some more with Axe, and if I really don't feel like it I'll do it on the Nspire.
  • Calculators owned: TI-83+.fr, TI-Nspire CAS prototype, TI-84+ CSE, TI-Nspire CX
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

novenary

Whatever platform you do it on I have it, so I wouldn't mind. :P

Duke "Tape" Eiyeron

I really want to see how will you manage the graphisms, MS used to have a crapload of sprites to have very fluid and detailed animations. I'm quite interested in your project. Godspeed bro o7
  • Calculators owned: A lot.

Dream of Omnimaga

Axe would probably be fine, speed-wise. The issue is more that with such small screen a sprite would take half of the screen height. You can always scale them down though, but as you say it might not look ideal.
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

CKH4

Sprite scaling like in SSBO? Dynamic camera? Even a user controlled camera like TI Boy would be cool.
  • Calculators owned: TI-83+, TI-84+


matrefeytontias

Sprite scaling wouldn't help. The problem is that the sprites are too big BUT scaling them down would screw too much detail up (I tried, it's horrible). It's kind of a no-go unless I somehow manage to draw sprites that kinda sorta look like Metal Slug characters.
  • Calculators owned: TI-83+.fr, TI-Nspire CAS prototype, TI-84+ CSE, TI-Nspire CX
My TI games (some got their own article on non-calc websites !) : http://www.ticalc.org/archives/files/authors/112/11202.html

My moozik (100% free metal) : http://www.soundcloud.com/matrefeytontias

CKH4

Well good luck on the sprites. I hope that you continue this project, I feel like this would be a nice addition to the calc.

Off topic: we need a giant screened ti 84 plus like the size of the cse screen but monochrome.
  • Calculators owned: TI-83+, TI-84+


Snektron

so... usb hacking time? or should we use the i/o port? :P
Or maybe even something with a RPI
  • Calculators owned: TI-84+
Legends say if you spam more than DJ Omnimaga, you will become a walrus...


CKH4

That would be super cool but it'd have to support Axe.
  • Calculators owned: TI-83+, TI-84+


Snektron

ahhhh, m8. There's always axioms :P
  • Calculators owned: TI-84+
Legends say if you spam more than DJ Omnimaga, you will become a walrus...


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