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Pyramid 89 by Ranman
[Today at 02:24:24 pm]
NHL Playoffs (ice hockey) + bracket challenge! by xlibman
[Today at 03:41:04 am]
Hardcore Spectrum Disorder (2017 happy hardcore song & multi-genre album) by xlibman
[Today at 03:20:13 am]
Star Trek Multiplayer (CE Edition) nears first demo release by xlibman
[Today at 02:28:39 am]
asciiworlducc3 by Juju
[Yesterday at 08:43:29 pm]
UCC3ucc3 by _iPhoenix_
[Yesterday at 04:41:50 pm]
Star Wars Battlefront II DLC's by xlibman
[Yesterday at 01:57:10 pm]
UniChat! by _iPhoenix_
[Yesterday at 01:44:48 pm]
Intellivision - Microsurgeon by Ranman
[Yesterday at 03:35:35 am]
Ascii Breakoutucc3 by _iPhoenix_
[Yesterday at 02:16:53 am]
TI-Planet's "Project Builder" with online CE C Compiler by Adriweb
[November 18, 2017, 05:10:23 pm]
Jumpman Resurrected by Ranman
[November 17, 2017, 01:40:12 pm]
DJ Omnimaga goes live (Twitch.tv & Youtube gaming/MTVMG livestreams) by xlibman
[November 17, 2017, 04:09:07 am]
Weird Linkspossibly nsfw by xlibman
[November 16, 2017, 02:35:56 am]
The World Hardest Game CEice by xlibman
[November 15, 2017, 06:45:35 pm]
Welcome to CodeWalrus: A software development community with a focus on retro-gaming, music and pixel art on various mobile platforms, including graphing calculators, as well as game consoles and PC.
Since October 2014, our active members and staff have released several new games for the Sega Dreamcast, Panasonic 3DO, Atari 2600, TI-84 Plus, TI-84 Plus C Silver Edition, TI-84 Plus CE, TI-Nspire CX, HP Prime, Casio fx-9860G, Android phones and computers. This includes First Fantasy: Mana Force, Sorcery of Uvutu, Reuben Quest: Lost Between Times, Oiram CE (a Super Mario clone), SQRXZ CE, KillMinds, VVSSV, Line++, Lazer 2, GalagACE and Wal-Rush! Various existing games, such as This is the Only Level, Androides, Billybox, Mandragore, Bejeweled, Flappy Bird, Pac-Man and Pac-Attack, were also ported to TI calculators by our users and various retro gaming console emulators (SNES, Turbografx-16, Sega Genesis, Master System, etc) were released for the TI-Nspire CX.
Aside from game development, our participating forum users have released notable tools such as ICE Compiler, Houstontracker 2, CEmu, the C SDK and Libraries for the CE. We also have our share of musicians and pixel artists as well, along with a massive database of MTV Music Generator series songs from the remains of TIMGUL.
A lot of new projects are also active in the development section, ranging from new games to programming utilities and 3D engines, so expect new releases at any moment. Make sure to visit the authors' topics to voice your suggestions and encouragements!
We intend to provide a friendly place to discuss your favorite topics, to hang out and to showcase your projects and releases, so hopefully you feel at home here. Registration is free and only takes a few seconds!
December 13, 2014, 12:24:16 am by xlibman
| Views: 958 | Comments: 2
Now that the next step to reveal ourselves is underway, we are happy to announce that we now have a Facebook page! https://www.facebook.com/CodeWalrusFans
We also have a Twitter account:https://twitter.com/codewalr_us
Starting on January 1st 2015, you will be able to get notifications about new forum topics there, as well as some site updates, so make sure to follow us.
December 10, 2014, 04:40:25 pm by xlibman
| Views: 1017 | Comments: 3
Registrations have been enabled again, requiring manual administrator approval of the accounts. We checked to ensure that it is also the case for social network-based registrations as well and if that's not the case, then social login will be disabled until the first. People can now sign up fine, but we will not approve any new account until January 1st. An e-mail will be automatically sent when they are approved.
December 09, 2014, 12:55:09 am by xlibman
| Views: 1099 | Comments: 3
Due to some issues with OneAll Social Login that resulted into people being able to circumvent the admin approval mode when registering (and thus, getting forum access instantly), we have currently disabled registrations until we have confirmed that admin approval can still be used without any way it can be circumvented. That said, closed-beta is pretty much closed to registrations by now anyway so it probably doesn't matter at this point.
Whoever created an account that can be identified will not be put back into validating mode, though, and to make it fair to everyone, the person that signed up normally and awaits approval will be approved. So everyone except the unidentified account can still login and post as they see fit.
Domain name ownership was also transfered to Scipi, because of pimath's hiatus and potential issues with his parents.
December 05, 2014, 12:51:06 am by xlibman
| Views: 21420 | Comments: 32
UPDATED on September 18th 2017
#CodeWalrus IRC channel is available on the EFnet IRC network. EFnet is where most TI-related IRC channels (most notably, #Cemetech, #Omnimaga and Ticalc.org's channel #TI) are located, and a list of available servers is available at http://www.efnet.org/?module=servers
. The IRC channel is +s (secret) right now, so it won't show up when regular IRC users type /list in their client, but you should be able to join with no problem using your favorite IRC client, IRCCloud or Mibbit. If a server doesn't work for you, try another from the list.
You can also chat from WalrusIRC directly above the forums if you have 5 posts and higher, or from our Discord server at https://discord.gg/cuZcfcF
. Regardless of where you chat from, your messages will be automatically relayed between the IRC channel and the site shoutbox.
#CodeWalrus shall be a place to hang out for CodeWalrus forum members. We recommend that people who need calculator, programming or other kind of technical help use the forum, though, in case their query gets missed. More people will benefit that way, since it won't get lost in the logs.
In addition to #CodeWalrus, there are other CW IRC channels, also on EFnet and Discord:
#cw-anime: While our main channel allows anime discussion, it's recommended to use this smaller channel instead when #CodeWalrus is busy with programming discussion.
#cw-craft: CW Minecraft server IRC channel. You can chat with people in-game there or vice-versa.
#cw-spam: Bot-testing channel. This is *not* a flooding channel.
#texttospeech-discord-only: Moonbase alpha style trolling. Use /tts command for text to speech. This channel is only on Discord.
#safe-haven: Discord-only channel for real-time private matters discussion
#staff: Discord-only channel that is only available to CodeWalrus staff.
A voice chat is also available on Discord.
November 28, 2014, 07:25:15 am by xlibman
| Views: 12331 | Comments: 83
, this is when, in the calculator community, you will start seeing signs that CodeWalrus exists. Since this week began, some of our staff members have started using the tagline "Remember the day the walrus started to fly..." in their forum signatures on other forums and my Bandcamp music store
was redesigned to fit the site theme. On December 1st 2014
, as forum avatars, it's Walrii that you will start seeing appear:
On December 7th
, it's this signature that will start appearing publicly (on that day, we could almost talk of "Black Sunday
" because of the story behind CodeWalr.us and by then, it will probably become clear to some people that something's up):
Remember, the 24th of October...
Then on December 13th
, the following avatar and signature, where the banner will start leading to the actual splash screen URL, http://codewalr.us/
, will replace the above:
Remember the 24th of October, the day the walrus started to fly...
By December 19th
, people will probably have already figured out, but this is around when we will blatantly start saying that a new calculator forum has been running since October, but that it's invite-only until New Year 2015. The splash screen
will be gone and the site domain name will lead to the forums directly (although still not open to public).
Coming soon: January 1st 2015
Around December 24th
, the following signature will start being used instead, fully unveiling what the site is about:
Coming soon: January 1st 2015
Then on January 1st 2015
, in the form of a programming group (for now), a new era will begin...
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