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[TI-84+ Series Hybrid BASIC] Sorcery of Uvutu (Released!)

Started by 123outerme, October 15, 2015, 10:35:37 PM

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Dream of Omnimaga

Yeah, I also noticed that many newer RPGs are shorter. People tend to prefer games that are not overly long, but have a lot of bonus dungeons. I think Final Fantasy XV has 8 bonus dungeons O.O
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

Dream of Omnimaga

#196
So I might have found a new bug: Sometimes, it will say my inventory is full when entering a new room and taking the treasure chest, even if I only have 1-3 items in it. Opening the item menu then trying again fixes it it seems.

Also I finally beat the super boss in the Upper City (the one leading to the easter egg). During my first playthrough I think I died in one hit or something lol.
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

Quote from: DJ Omnimaga on February 07, 2017, 09:50:24 PM
So I might have found a new bug: Sometimes, it will say my inventory is full when entering a new room and taking the treasure chest, even if I only have 1-3 items in it. Opening the item menu then trying again fixes it it seems.

Also I finally beat the super boss in the Upper City (the one leading to the easter egg). During my first playthrough I think I died in one hit or something lol.
Yeah, I've noticed that too, and I can't trace it at all. If you just try to pick up the chest again it'll give it to you. Not sure, but it could be an xLIBC thing.

Also good! Technically, that boss is the same difficulty as the final boss (since I used the same enemy index, which is the number used to determine sprite to display, HP to give, and damage to deal). The fact that you encounter him one entire dungeon early means that as far as the player is concerned, it's even harder to beat him than the final boss. But, the item in the room behind him is such a valuable one (the ultimate melee move), it had to be guarded pretty well.
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

Dream of Omnimaga

Yeah true. One weird thing though was how that boss said the same text as the 7th boss :P. Maybe you could make that boss unlock another even harder boss replacing the final boss with twice as much HP and causing twice as much damage. Also I noticed another thing: Is it me or did upgrades stopped working? If I talk to a NPC offering me to upgrade one of my moves and choose yes, it seems to act as if I chose no. I'm unsure, though.
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

Quote from: DJ Omnimaga on February 07, 2017, 11:56:18 PM
Yeah true. One weird thing though was how that boss said the same text as the 7th boss :P. Maybe you could make that boss unlock another even harder boss replacing the final boss with twice as much HP and causing twice as much damage. Also I noticed another thing: Is it me or did upgrades stopped working? If I talk to a NPC offering me to upgrade one of my moves and choose yes, it seems to act as if I chose no. I'm unsure, though.
I think I had it set to display the same text for both bosses in World 7, but it's pretty likely that I messed it up slightly, so that the alternate W7 boss reads his W8 text. I can change that. Also, I think I discovered your problem: I forgot to add the move upgraders that are in W8 to the list of houses that trigger the code to upgrade a move. If you're experiencing this elsewhere, I can look into that.

Also, a change concerning CSE users and soon-to-be 84+ users: I've added the ability to auto-Archive and de-Archive your save file, to protect it against RAM clears! The procedure to set this up is explained in the readme, but for anyone browsing I'll explain it here. As of V1.3, Pressing and holding the STO> button (right above ON) while the saving screen is up (aka the saving bar is filling) will bring you to a menu asking if you want to auto-archive your save file. To auto-archive, select YES in the menu. To de-activate it or to not activate it in the first place, select NO in the menu. Here is a screenshot of this:
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

Dream of Omnimaga

For the move upgrades, IIRC all moves from world 3 to 8 were broken, but I would need to try again to make sure. Also nice to see saves archiving :D
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

Quote from: DJ Omnimaga on February 11, 2017, 07:01:31 PM
For the move upgrades, IIRC all moves from world 3 to 8 were broken, but I would need to try again to make sure. Also nice to see saves archiving :D
Got it, fixed! I just sent out v1.3, so if you would like to download that, please see the original post! Changelog this time is in the .zip, you'll see it.
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

Dream of Omnimaga

  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

Dream of Omnimaga

Congrats on the ticalc.org news article @123outerme by the way. I was wondering if they still featured CSE games but I'm glad they do. :)
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

Quote from: DJ Omnimaga on March 09, 2017, 05:26:49 AM
Congrats on the ticalc.org news article @123outerme by the way. I was wondering if they still featured CSE games but I'm glad they do. :)
I was starting to wonder about them covering CSE stuff as well, since I emailed them when I released v1.0 back in January. Nevertheless, I am thoroughly pleased to hear that they covered my product of love, blood, sweat, and tears, and I'm hoping that a monochrome z80 version will also impact the community as much as the CSE release did.
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

Dream of Omnimaga

Yeah, my concern was mostly the fact the calc is discontinued and the fact Critor is the news editor. While he does an awesome job at it, on TI-Planet he almost exclusively posts about stuff for calcs sold in France nowadays, and as a result, Reuben Quest 3 did not get a news there, nor any other monochrome ASM game in a while. So I was worried that the same would happen on ticalc.org. It would be their choice, I guess, but if I was news editor I would definitively news about stuff for any calc, even the TI-81. :P
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

The port is FINALLY finished!! You can download either in the topic OP, or in the main, stickied topic if you want both versions. I've uploaded Sorcery v1.4!
[spoiler=Changelog for CSE version]*Minor optimizations
*Increasing speed of walking quite a bit
*Fixed crash when talking to the move upgrader outside of Town in W8
*Fixed issue where regular enemies on the boss screen of W8 had much higher HP
[/spoiler]
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

Dream of Omnimaga

Awesome!  I will give it a try when I get a chance. Good job 123outerme ^^
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

123outerme

Quote from: xlibman on July 01, 2017, 04:24:53 PM
Awesome!  I will give it a try when I get a chance. Good job 123outerme ^^
Thanks so much! Yeah, I'm sure you'll love to give it a try. Despite the smaller, inherently less-detailed tiles (full color vs b/w), I managed to fit in all of the little secrets on the map screens, especially that one you loved in W7. That was really hard, but I think it turned out well.

Of course, I had to take my creative liberties throughout the game to make it more functional, and less of a straight map rip, but I did it for the best, and golly gosh darn it, it's my game. :P
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

123outerme

[spoiler=Huge Image][/spoiler]
Using Sorcery of Uvutu assets (although they're upscaled here), I've made a breakthrough with C; I can actually make this image move around!
Learning SDL right now, I'm using 2D assets and a default Code::Blocks bmp to test my progress. That's it. That's all I've gotten. No tile collision, no battles, no nothing. Just. walking. around. Really boring, but I'm actually really excited, because the fun part comes next: actually fleshing out this engine. For now, I'm going to continue with more SDL stuff, but I may make this into a game if I have not much else to do.
  • Calculators owned: TI-84+CSE, TI-nspire Clickpad, TI-84+SE

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