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Color Speedrun[unity]

Started by semiprocoder, February 21, 2017, 03:04:58 AM

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semiprocoder

Well, I decided to make another game.
It is a speedrun game, with the simple goal of reaching anything blue(with rgb of 0, 0, 255. Also opens up possibility of trolling :P)(thinking of having a level with like 1 blue pixel in the beginnning that is hard to get).
Anyways, so yeah, its that simple. Black is regular speed. White makes you go fast. Grey makes you go slow. Yellow is wall, and red kills you. The hitbox is just the center of the circle, so I am planning to have the last level have a one or two pixel gap that you have to pass through.
The levels are just png or tif images, with each color corresponding to something.
So far I have made levels 1-3, and you can see that here:
https://www.youtube.com/watch?v=Qx3WkCaB-8I

EDIT(levels 1-5. And yeah I know I am terrible):
https://www.youtube.com/watch?v=sYQEohVG8iI
  • Calculators owned: ti nspire, ti 84 plus se
My cemetech username is awesommee333.

Dream of Omnimaga

Haha I like the idea actually. Even if it looks simple it looks very fun and challenging to play :)
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

Yuki

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p2

that game looks terribly hard O.O I love it  :thumbsup: Really nice game idea!! :)

But could you maybe add a little bit of physics to it? So the white areas dont directly add speed, but rather acceleration? so you get faster and faster on white ground, and slow down until you reach regular speed again once you touch grey ground?
That sould make it easier for the player to react in time  :thumbsup:
(given you can't stop the ball from moving at all, only steer it)
  • Calculators owned: ti-83+, ti-84+, ti-84+, ti-84+se, ti-84+se(te), ti-nsphire, ti-nsphire CAS, ti-nsphire CX-CAS, ti-voyage, ti-voyage, Who reads this list anyways...?
Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

Dream of Omnimaga

Actually, my idea would be to have some areas make you automatically move in a specific direction for the final levels

Also maybe power-ups such as extra lives or immunity against hazards?
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

kotu

Quote from: p2 on February 22, 2017, 09:56:35 AM
that game looks terribly hard O.O I love it  :thumbsup: Really nice game idea!! :)

But could you maybe add a little bit of physics to it? So the white areas dont directly add speed, but rather acceleration? so you get faster and faster on white ground, and slow down until you reach regular speed again once you touch grey ground?
That sould make it easier for the player to react in time  :thumbsup:
(given you can't stop the ball from moving at all, only steer it)

On the contrary, I like the purity of the game as it is.

This looks really inspired!! Unique
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Dream of Omnimaga

Actually, I think adding physics such as acceleration would make it much harder, because the deceleration process will make it much more difficult to control the ball when you try to stop. :P
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

semiprocoder

#7
Quote from: kotu on February 23, 2017, 01:52:03 AM
On the contrary, I like the purity of the game as it is.

This looks really inspired!! Unique
Thanks so much for the support!

Quote from: p2 on February 22, 2017, 09:56:35 AM
that game looks terribly hard O.O I love it  :thumbsup: Really nice game idea!! :)

But could you maybe add a little bit of physics to it? So the white areas dont directly add speed, but rather acceleration? so you get faster and faster on white ground, and slow down until you reach regular speed again once you touch grey ground?
That sould make it easier for the player to react in time  :thumbsup:
(given you can't stop the ball from moving at all, only steer it)
Quote from: DJ Omnimaga on February 23, 2017, 02:30:34 AM
Actually, I think adding physics such as acceleration would make it much harder, because the deceleration process will make it much more difficult to control the ball when you try to stop. :P
Yeah that is why I decided not to do that. I have played a somewhat similar game with acceleration, and the acceleration just makes it too difficult. The game is already really hard as it is, and I have only really made 3 non tutorial levels. The reason for that is whenever I step in to make a level or something, I just end up playing the game instead. Anyways, I am not very good at level design in any case.
Anyways, for the reason that level making is going really slowly as I want to flawless my game(I only just managed to BEAT the last level, much less flawless it), here is a dropbox link to download the early game. No readme yet or anything; I will eventually add that, just not yet:
https://www.dropbox.com/s/ysjs2495eq9r1l0/Color%20Speedrun.zip?dl=0.

And yes, the final level is a walrus(although badly modified, the basic shape is still decent).
  • Calculators owned: ti nspire, ti 84 plus se
My cemetech username is awesommee333.

Dream of Omnimaga

This is the most awesome level in the game :3=
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

p2

Quote from: semiprocoder on February 24, 2017, 04:55:55 PMThe reason for that is whenever I step in to make a level or something, I just end up playing the game instead.
hehe then it's a good game ;D
I can't wait for more levels tho :)
will you add special colors that accelerate u in a special direction or something like that as well? Or is it just different speed blocks? :)
  • Calculators owned: ti-83+, ti-84+, ti-84+, ti-84+se, ti-84+se(te), ti-nsphire, ti-nsphire CAS, ti-nsphire CX-CAS, ti-voyage, ti-voyage, Who reads this list anyways...?
Anyway war sucks. Just bring us your food instead of missiles  :P ~ DJ Omnimaga (11.10.2016 20:21:48)
if you cant get a jframe set up, draw stuff to it, and receive input, i can only imagine how horrible your game code is _._   ~ c4ooo (14.11.2016 22:44:07)
If they pull a Harambe on me tell my family I love them ~ u/Pwntear37d (AssangeWatch /r/)
make Walrii great again ~ DJ Omnimaga (28.11.2016 23:01:31)
God invented the pc, satan the smartphone I guess ~ p4nix (16.02.2017 22:51:49)

Dream of Omnimaga

Will there be levels where some colors alternate every two second?
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

semiprocoder

Ok so haven't worked on this project in a while(started doing math. Haven't done any math in a while, resulting in me not even getting AIME this year. I really need to do more math). Anyways, so today I worked on the game for while and ported it over to unity. That means I can compile it for any platform!

Thus I added some buttons for phone support. You also go at half speed and invincibility lasts twice as long(since you only go at half speed) in order to compensate for the harder controls on touchscreen. I am thinking of developing this some more and then posting it on the play store. Do you think I will be able to make enough sales of this game(with better levels)(at 99 cents a pop) to make up for the $25 fee to be allowed to publish apps on the appstore?

Quote from: DJ Omnimaga on February 26, 2017, 11:00:42 PM
Will there be levels where some colors alternate every two second?

Possibly, but no support for that right now. Could be cool to have some levels like that though, so I may very well implement that.

  • Calculators owned: ti nspire, ti 84 plus se
My cemetech username is awesommee333.

Dream of Omnimaga

Glad to see multiplatform support and some updates. :) As for sales, I'm unsure as it's hard to tell and some games might get more purchases based on downloads. You might want to go for ad-based revenues instead.
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

semiprocoder

Well I created the "easy" difficulty levels and some settings and a menu and stuff. While it may be easy difficulty, the levels are still pretty challenging(especially on phones, even with the speed hindering). Anyways, attached is a sample level(hopefully a friend of mine is going to make my levels look nicer). Also here are links for current builds of color speedrun. I don't recommend you play anything other than easy difficulty levels as the other levels are not finished and really are just tests/placeholders. Since your highscore still gets saved, you will have a ridiculously high high score.
windows: https://drive.google.com/open?id=0B-gtij90No_fWjBJNWx5MlRRX2M
mac: https://drive.google.com/open?id=0B-gtij90No_fTXRsSkVmckl5WTA
android: https://drive.google.com/open?id=0B-gtij90No_fT3FMUUlQamVMSnc
  • Calculators owned: ti nspire, ti 84 plus se
My cemetech username is awesommee333.

Dream of Omnimaga

Woah, is that beatable? O.O I will give it a try later
  • Calculators owned: TI-82 Advanced Edition Python TI-84+ TI-84+CSE TI-84+CE TI-84+CEP TI-86 TI-89T cfx-9940GT fx-7400G+ fx 1.0+ fx-9750G+ fx-9860G fx-CG10 HP 49g+ HP 39g+ HP 39gs (bricked) HP 39gII HP Prime G1 HP Prime G2 Sharp EL-9600C
  • Consoles, mobile devices and vintage computers owned: Huawei P30 Lite, Moto G 5G, Nintendo 64 (broken), Playstation, Wii U

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