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Welcome to CodeWalrus: A software development community with a focus on retro-gaming and art on TI, HP, Casio calculators (such as the TI-84 Plus series, TI-Nspire CX and HP Prime), Android, iOS devices, vintage game consoles and PC.
Since October 2014, our active members and staff have released new games such as First Fantasy: Mana Force, GalagACE, Line++, Lazer 2 and Wal-Rush!, as well as softwares such as HoustonTracker 2, ICE Compiler, CEmu and many more, including Super Nintendo, Sega Master System, Sega Genesis and Turbografx-16 emulators for the TI-Nspire CX and ports of various games from vintage consoles and computers. And there are lots of WIP in the development section, so make sure to check them out, voice your suggestions and encouragements!
We intend to provide a friendly place to discuss your favorite topics, to hang out and to showcase your projects and releases, so hopefully you feel at home here. Registration is free and only takes a few seconds!
January 17, 2017, 04:13:22 am by DJ Omnimaga
| Views: 161 | Comments: 10
For the last few years, @123outerme
has developed various pure and hybrid TI-BASIC calculator games for the TI-83 Plus and later the TI-84 Plus C Silver Edition. Among those, there were many games with various role-playing game elements. Source Seekers, Solius and Dragonsglid were some of his most prominent titles around that genre. While simple in general, they still managed to provide a lot of entertainment while they lasted. Today, the author has released another RPG, this time using xLIBC, called Sorcery of Uvutu, for the TI-84+CSE!
Initially developed as a direct sequel or remake of Dragonsglid, Sorcery of Uvutu later evolved into a full game of its own (although still tied to the Dragonsglid and Source Seekers universe), using nice-looking graphics, sprites, tilemaps and featuring even more elements from Final Fantasy, Dragon Quest and proving once more that such game is feasible within the limitations of the 21.7 KB of user RAM on this calculator. While the story is simple and the game relatively short (about two hours of gameplay), the world to explore is still quite large per calculator RPG standards and the game should be simple to get into. In addition to that, calculator RPG projects usually tend to never get close to finished, so props to the author for making this game one of the exceptions.
A welcome addition to this calculator RPG library!
Download link: https://codewalr.us/index.php?topic=778.0
Discussion sub-forum: https://codewalr.us/index.php?board=42
January 14, 2017, 03:04:54 pm by DJ Omnimaga
| Views: 161 | Comments: 5
Casio has recently announced that a new Casio PRIZM calculator, under the fx-CG50 model number, will be released this Spring. Amidst speculation from community members that this calculator will ditch support for third-party ASM and C development (which was unnoficial to begin with on the fx-CG10/20, but Casio left the door open on those calculators, while locking it down on the fx-CP400) and that the BASIC language will not see any significant speed improvements, here are some of the announced improvements:
-New case design, more rectangular than round
-3D graphing with many features, including zooming and rotating
-Improved catalog so that users can use commands more easily
It is unknown if the CPU will be the same as the PRIZM or if it will be upgraded to the one used in the ClassPad II, which is twice faster. The memory capacities and whether the 2.5mm jack remains or not are also still unknown. The MSRP will be around $100 USD and many features from those calculators, such as picture plotting (graphing lines over a real life photo) will return in the new calculator. Let's hope that the door will still be open for third-party add-in development and that the BASIC language speed during drawing will be improved (for example, the 58 MHz fx-CG10/20 took 300 milliseconds to draw a pixel or horizontal line, while the 15 MHz TI-84 Plus C Silver Edition took about 10).
January 13, 2017, 07:51:47 pm by matrefeytontias
| Views: 201 | Comments: 11
Hey, so I've heard you like VVVVVV ? I bet you loved Veni Vidi Vici. No ? Well here is a game consisting of 10 levels based on that singular part, named Veni Vidi still struggling to Vici ! Have fun !http://gamejolt.com/games/vvssv-veni-vidi-still-struggling-to-vici/226283
VVSSV is programmed in Haxe with HaxePunk, and is a little side project I did to take a break from nKaruga. I should be back on that now.
January 09, 2017, 07:03:33 am by DJ Omnimaga
| Views: 741 | Comments: 39
Now that each winner for the 2016 Monthly CW Project Awards have been declared, the final round of voting begins, which will determine the winner of the 2016 Yearly CW Project Award. Those awards were introduced in June, so there are 7 projects for this poll:
June: (84+CE) ICE Compiler v1.1
July: (fx-CG10/20) Internet on Casio PRIZM
August: (84+CE) CEmu
September: (84+CE) C SDK and Libraries
October: (83+/84+) Reuben Quest 3
November: (84+CE) gLib 3D Library
December: (84+CE) Oiram CE
The author of the winning project will win a digital gift card prize for a store that offers such thing. If during prize delivery the Canadian dollar is worth $0.67 US dollar or higher, the prize will be $50 USD, otherwise it will be $75 USD. This is a skills contest, not a lottery contest, as all those projects required a tremendous amount of work in order to be achieved. You have until January 16th 2017 to vote
January 09, 2017, 12:03:16 am by DJ Omnimaga
| Views: 131 | Comments: 0
For years, the TI-84 Plus series had access to Super Mario 1.2 and 2.0 by Sam Heald, a long-time classic for older calculator models. Unfortunately, TI-84 Plus C Silver Edition users were left in the cold due to the calculator's short lifespan (it was discontinued after only two years), its extremely poor performances and arguably the lack of viable C programming and libraries for it, all of which made developers skeptical about whether that platform could support a side-scrolling platformer. Fortunately for TI-83 Premium CE, TI-84 Plus CE and TI-84 Plus CE-T owners, this is not the case, thanks to the platform's superior power and the dedication of @MateoConLechuga
, a Super Mario clone is now available for those color screen calculators!
While the game plays similar to Super Mario Bros 3, it has a few differences, mainly related to physics, animations and the behavior of some enemies and objects. In addition to that, the game graphics can reportedly be replaced if Nintendo ever decides to extend its war against fan games towards the Texas Instruments calculator scene. Dubbed Oiram, this TI-84 Plus CE side-scrolling platformer features a Windows-compatible level editor, allowing you to make your own Mario levels, but in addition to that, you can even make your own worlds, a feature that the Wii U and 3DS game Super Mario Maker lacks. The game, from a Mario perspective, also features significant improvements over the monochrome clone for an even better experience and greater freedom.
Make sure to download this game and the level editor as soon as possible, because they're worth it, and they have just been updated with bug fixes!
Oiram CE: Download
Oiram Level Editor: DownloadDiscussion topic
(Use this one
to showcase your levels in progress)
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